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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Gunner
![]() Join Date: Nov 2004
Posts: 96
Downloads: 52
Uploads: 0
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Is anyone planning to update the damage graphics mods so they are compatible with GWX 3.0? Pleeeeeeeeaaaaaaaaaaassssssssssseeee, guys. I begging you!!!!!!!!!!!
Jay |
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#2 |
Machinist's Mate
![]() Join Date: Jan 2009
Location: Germany, about 200km upwards the Weser from bunker "Valentin"
Posts: 125
Downloads: 0
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What damage graphics mod do you mean?
If you're talking about the "Torpedo Damage Mod", it works fine with GWX 3.0. It just replaces the graphics and no other data.
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Fette Beute und immer eine Handbreit Wasser unter dem Kiel! |
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#3 |
Gunner
![]() Join Date: Nov 2004
Posts: 96
Downloads: 52
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Thanks, guy. That's what exactly I want to hear.
![]() ![]() JayW. |
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#4 |
Machinist's Mate
![]() Join Date: Jan 2009
Location: Germany, about 200km upwards the Weser from bunker "Valentin"
Posts: 125
Downloads: 0
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Happy hunting!
![]() Punch some big holes in them... ![]()
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Fette Beute und immer eine Handbreit Wasser unter dem Kiel! |
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#5 |
Gunner
![]() Join Date: Nov 2004
Posts: 96
Downloads: 52
Uploads: 0
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Will do. I just put Final Torpedo damage 2.4 mod and Lifeboat Mod 1.4 in. Anything makes the game little realistic is always welcome in my book.
![]() JayW. |
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#6 |
Ocean Warrior
![]() Join Date: Nov 2008
Location: Auburn, Alabama
Posts: 3,333
Downloads: 101
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You may want to check out Rubini's Waterstreams as well. Adds a nice graphical touch.
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#7 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
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When did Torpedo damage final 2.4 come out ?
I have 2.0 final and thought it was Final. ![]() |
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#8 |
Gunner
![]() Join Date: Nov 2004
Posts: 96
Downloads: 52
Uploads: 0
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Rubini'S current water steams mod are not compatible with GWX 3.0.
![]() JayW. |
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#9 |
Bosun
![]() Join Date: Aug 2007
Location: Melbourne
Posts: 68
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So is there a 2.4 version of Torpedo Damage or did Jay mean v2 for GWX.
I cant access the d/l, it wont start it says invalid user name or password. Even tho im logged in to filefront. |
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#10 |
Machinist's Mate
![]() Join Date: Jan 2009
Location: Germany, about 200km upwards the Weser from bunker "Valentin"
Posts: 125
Downloads: 0
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The File Front page of Ocean Blue should be working:
http://hosted.filefront.com/OceanBlue The difference between final version and final version 2.0 is just another graphic. Maybe you want to have a look at them: http://www.subsim.com/radioroom/showthread.php?t=105298 Good luck with your download. ![]()
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Fette Beute und immer eine Handbreit Wasser unter dem Kiel! |
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#11 | |
Silent Hunter
![]() Join Date: Nov 2002
Location: London. UK
Posts: 4,175
Downloads: 279
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Best regards. Fubar2Niner |
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#12 |
Ocean Warrior
![]() Join Date: Nov 2008
Location: Auburn, Alabama
Posts: 3,333
Downloads: 101
Uploads: 0
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Waterstreams/Exhaust Kombimod works fine on my end. For a while I thought it was causing CTD's, but I've since traced those to SH3 Commander. (Had that variable renown mod installed for some reason)
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#13 |
Commander
![]() Join Date: Aug 2004
Location: Linkoping, Sweden
Posts: 479
Downloads: 176
Uploads: 0
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Ocean Blues page says only Torpedo damage 2.0??
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![]() SHIV:TMo 2.5, RSRD, SCAF OLC, Ralle's modpack SHIV: WDAD, Med Campaign SHIII: GWX3 GOLD, OLCII Gold, ACM-reloaded interface mod, SHIIIcmndr 3.2, Full Realism/DiD SHIII: LSH3 2015 Cold Waters with all bells and whistles Finally SHV but still unmodded and still a noob.... ![]() |
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#14 |
Grey Wolf
![]() Join Date: Jan 2002
Location: New Tripoli, PA
Posts: 994
Downloads: 64
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I want to use JUST the exhaust mod from Racerboy with GWX 3.0...............
He says that it was 2.0 compatible so does that make it 3.0 compatible as it only changes the .val files? |
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#15 |
Silent Hunter
![]() Join Date: Nov 2006
Location: Jakarta
Posts: 4,794
Downloads: 89
Uploads: 6
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I just migrated to Vista and lost every SH3 files I had.
Where can I get the wtaerstream+exhaust Kombimod? Thanks
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