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Old 12-26-08, 11:40 PM   #1
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Default help me bring my ADD gun crew back in line

i have a bit of a problem with my gunners not firing on targets i choose, for some reason when i tell them to man the guns (balao) and start shooting at a merchant i surfaced next to, they decide they would be better off shooting at the destroyer 5000Y away
im using the binoculars and setting the target like i should, but they take one shot and then go off on their own. its the same when i play as the multitude of lovely battleships people have released.

i have made sure that the fire at will option was off beforehand if that makes any difference...damn insolent crew
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Old 12-27-08, 09:39 AM   #2
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Strange never heard of this one, then again I done usually surface when there are multiple targets about.

Look at the ship with your binocs and tap the space bar, that should do it. :hmm:
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Old 12-28-08, 12:12 AM   #3
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spacebar/command button all does the same, the fire at will button turns on and then they pick targets as they please
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Old 12-28-08, 12:31 AM   #4
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I'm guessing that the AI sees the destroyer is a bigger threat (even at distance), the crew's not thinking too highly of you for firing at a merchie instead.

Remember, 5000 yards on the surface is NOTHING for a destroyer to cover. Even if you hit the merchie several times then decided to try evading the DD, he'll be on you before you can even submerge.
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Old 12-28-08, 12:36 AM   #5
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that range was made up, it also happens regardless of "threat value" for instance the single mission that came with the downloaded north carolina battleship has a line of ships to shoot at with a yamato at the front. my crew decides that a mogami is more important to shoot at then the yamato
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