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#31 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
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#32 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
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#33 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
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alright, I posted the current version 1.0 of the mod on my filrefront page, the tower is still black and it has a lot of issues yet to be resolved, the hull is fine though ?
If anyone care to have a look, I'd appreciate it ![]() If you look in one of the above posts I made you'll see what the tower looks like in 3DS, where, as always, it looks fine ![]() ![]() ![]() keltos link : http://files.filefront.com/IJN+Type+.../fileinfo.html |
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#34 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
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#35 |
Watch
![]() Join Date: Jul 2007
Posts: 27
Downloads: 1
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Thats one good looking sub
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#36 |
Seasoned Skipper
![]() Join Date: Jan 2008
Location: Germany
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Why have you splitted the working model?
You can add the periscope and the watchcre and bla bla to you submarine.dat too. When you have looked at for example Mikhayl's Clemson, you could see, that you don't need the unitparts.
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#37 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
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as you probably know the japanese didn't have a real radar on subs during WWII, instead they relied on "ears" to spot approaching airplanes, with the success one knows
![]() I saw in one of my latest (1979) IJN sub book that the Kaidai and the Jyunsen b were fitted with those. I decided to do the same (maybe for a late war tower?) I also added the horn stuff (isn't that a schnorkel ?) there it goes : ![]() ![]() ![]() |
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#38 | |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
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![]() Quote:
I never tried without a tower, that's why, well as the I 14 never changed tower, you're probably right. The result will have to wait till tomorrow though, I'm not home tonight. a question concerning the unitparts : does the number unitsparts8triton have to be the next after that of the last ship/sub unitspart ? or can we put anything ? keltos posted the .obj and dds of the tower here : http://files.filefront.com/Turm+AM+o.../fileinfo.html Last edited by keltos01; 07-01-08 at 05:53 AM. |
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#39 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
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I had to flip a few faces in 3ds but it's done at last ! I also made an occlusion map for it, it took ages ! then I realized I had not one but 3 clones of my tower stacked on top of each other
![]() if you look closely at the picture you(ll notice some elements are missing, their faces are flipped, the black face showing. ![]() I also made the submarine class image, taken from the section of the sub found at Fisher-thorpe : ![]() ![]() Last edited by keltos01; 07-02-08 at 05:55 AM. |
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#40 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
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#41 |
Silent Hunter
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Location: Milan Italy
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#42 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
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it's textured !!!! lood at the quarter-circle thing in front of the hangar door ! it means that saving the uvmap as channel 2 works, not channel 1 !
![]() ![]() it's nearly ugly enough to be fitting for the class T :rotfl: Now all I need is to transfer what I did here to the Type AM submarine, can't wait to be tonight when the kids are tucked in bed ![]() then, when the sub is whole ingame, I'll think about making tubes and doors for it... keltos |
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#43 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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well it looked good from the outside but was missing some eye candy inside, like a wheel and plancking, so I'm working on that so that the tower won't be an empty shell
![]() So I removed the wall leading to the cabin, as in RL there was none, and installed a deck and a wheel inside, they now need texturing though... ![]() from the side : punched the windows so now it's see-through ![]() ![]() ![]() I still need to rework the UV map and the textures later on.. |
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#44 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
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#45 |
Gunner
![]() Join Date: Feb 2008
Posts: 98
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Niiiicccceeee!!!!
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