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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#151 |
Swabbie
![]() Join Date: Jun 2007
Posts: 9
Downloads: 82
Uploads: 0
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NHancer works great on Silent Hunter IV but am having an issue in that the mouse works erratically and the response time when clicking on the event item reacts too slowly. Loaded Silent Hunter III with nHancer working and it is just superb! Any fixes to the slow down on my system? Could there be a nHancer setting that I am missing? It would be great if SHIV would work just like SHIII. Many thanks!
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#152 |
Seasoned Skipper
![]() Join Date: Apr 2008
Location: Canada
Posts: 682
Downloads: 17
Uploads: 0
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Hey guys do you think my computer might be able to run sh4? Here are some descriptions of my pc.
My pc has a NVIDIA 6150 Le + ( http://en.wikipedia.org/wiki/GeForce_6_Series ) Motherboard: AMD 64 Live Dual Core (2,6Ghz) Memory Ram= 2x1056 Ram Sound driver with Realtek Codec (7.1) Well i can say about my pc , is a HP 5200+. So does any of you has ever tried to test it on a similar computer? I have also tried at can you run it but since it is not very accurate i cannot know whether it is true or wrong about the test. |
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#153 |
Swabbie
![]() Join Date: Apr 2008
Posts: 5
Downloads: 23
Uploads: 0
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Hello everyone,
I'm new here but i've been watching this forum for longer time now. I have a GeForce 8800 GT which suceeded my old ATI X1950. Now I have all the eyecandy of ROW, except one issue: The smoke of the ships seems too thin, although I have followed this tweak guide. I'm running SH IV all maxed out, Vsync ingame off with newest nHancer and the optimised nHancer settings from the first post. Installed Mods: KGMB Honolulu Radio Saigon French Music Vol I TYPE IXD2 bubbles 'Destroyer in Attack Run' Sound Man Voice Fix v1.01a Uncensored German Textures interior damage effects RSRDC_V355+Patch4_for_V15 ASW_9.0_RSRD_355_1.5 ClassicBetterScopes_NomoGraph_V15b1 John Hamm's Uniform Mod V2.2 Install_PE2 ROW PE2.1 clouds Install high quality Install Tree Mod V1.1 Install Flag Mod - Textures V1.0 diverate_mod LESS WATER LIMBER HOLES ROW Sound Effect v_9 Historical 4 bladed props Does someone know how to fix it ? Last edited by CptNase; 04-22-08 at 07:46 AM. |
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#154 |
Ace of the Deep
![]() Join Date: Aug 2007
Location: Tulsa, OK
Posts: 1,016
Downloads: 0
Uploads: 0
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Your picture is difficult to read. In JSGME there is a tool to export your mod list to a text file. It's easier to do that and paste the list into your post.
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MJS USS Batfish Volunteer/Reenactor www.ss310.com www.ussbatfish.com Communism killed over 100M people and all that I got was this lousy signature.* *http://www.hawaii.edu/powerkills/COM.ART.HTM |
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#155 |
Swabbie
![]() Join Date: Apr 2008
Posts: 5
Downloads: 23
Uploads: 0
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Anyone can help ? Maybe this is the wrong thread ?
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#156 |
Ace of the Deep
![]() Join Date: Aug 2007
Location: Tulsa, OK
Posts: 1,016
Downloads: 0
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There is a smoke mod that you need to search for in the Mods forum. I recommend it. I think that they are going to come out with a second version that varies the thickness of the smoke, depending on the age of the ship and whether it's a merchant or a warship.
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MJS USS Batfish Volunteer/Reenactor www.ss310.com www.ussbatfish.com Communism killed over 100M people and all that I got was this lousy signature.* *http://www.hawaii.edu/powerkills/COM.ART.HTM |
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#157 |
Swabbie
![]() Join Date: Apr 2008
Posts: 5
Downloads: 23
Uploads: 0
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I found it, but AFAIK it's incompatible with PE2/ROW because it overwrites a file.
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#158 |
Ace of the Deep
![]() Join Date: Aug 2007
Location: Tulsa, OK
Posts: 1,016
Downloads: 0
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That's okay. You want it to overwrite that file. I've used the smoke mod with the weather mods and nothing crashed.
__________________
MJS USS Batfish Volunteer/Reenactor www.ss310.com www.ussbatfish.com Communism killed over 100M people and all that I got was this lousy signature.* *http://www.hawaii.edu/powerkills/COM.ART.HTM |
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#159 |
Swabbie
![]() Join Date: Apr 2008
Posts: 5
Downloads: 23
Uploads: 0
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Ok, thx. I'll check it out.
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#160 | |
Swabbie
![]() Join Date: Sep 2002
Location: Bad Brueckenau/Germany
Posts: 8
Downloads: 3
Uploads: 0
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Thanks mates! ![]() |
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#161 | |
Seaman
![]() Join Date: May 2006
Posts: 34
Downloads: 16
Uploads: 0
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#162 |
Sea Lord
![]() Join Date: Aug 2007
Location: Too far from the Pacific right now...
Posts: 1,634
Downloads: 0
Uploads: 0
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Rivatuner
http://www.guru3d.com/index.php?page=rivatuner
If you have an nVidia card, you may be interested in the Rivatuner application. I've been tweaking my 7600GS 256M AGP card and so far have gained about 15-20 fps over the stock game settings. WARNING: THIS PROGRAM WILL ALLOW YOU TO DO SOME VERY LOW-LEVEL TWEAKS AND COULD RUIN YOUR VIDEO CARD! BE SURE YOU KNOW WHAT YOU'RE DOING! RTFM! I leave all my stock nVidia Control Panel settings alone and use just the Rivatuner to overclock and tweak my video card ONLY for SH4. That is to say, I created a game profile and use the Rivatuner launcher to start SH4. When SH4 is closed, my video settings return to their "normal" WinXP values. This prevents my video card from running in an overclocked and tweaked mode during normal desktop operation.
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RFB / RSRDC Beta Tester RFB / RSRDC Modding Forum: http://forum.kickinbak.com/index.php RFB Top Post link: http://www.subsim.com/radioroom/showthread.php?t=125529 RFB Loadout: RFB_V1.52_102408: RFB_V1.52_Patch_111608: RSRDC_RFBv15_V396 |
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#163 | |
Commodore
![]() Join Date: Oct 2007
Location: Las Vegas, Nevada
Posts: 624
Downloads: 6
Uploads: 0
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#164 | |
Seaman
![]() Join Date: May 2006
Posts: 34
Downloads: 16
Uploads: 0
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#165 | |
Swabbie
![]() Join Date: Sep 2002
Location: Bad Brueckenau/Germany
Posts: 8
Downloads: 3
Uploads: 0
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I am experimenting a bit with the Rivatuner you mentioned. I have no experience with overclocking though. I have a NVidea 7100 GS card with a standard core clock of 350 MHz/max 525 MHz, and memory clock of 500 MHz/max 750 MHz. 2 questions: - How far can I increase the clock speeds 'safely' before they become critical? - Which of the two has most (positive) impact on the FPS rate; or do I have to overclock both? Thanks ![]() |
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