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Old 06-27-07, 03:10 PM   #1
Webster
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Default question about which sh3 tweak files should not be used for sh4

by trying out all the sh3 tweak files one at a time with sh4 i found which files will work with sh4, but just because they open a file doesn't mean they will actually change anything.

my question is, can anyone tell me which files should not be used or added to my sh4 tweak files folder?


here is the list of files that i found that worked :

the entire particles folder
ai_sensors.dat
bombs.sim
bombs.zon
cameras.dat
dc_x_h.sim
dc_x_h.zon
depthcharges.sim
depthcharges.zon
envcolors_arct.dat
envcolors_atl.dat
envcolors_med.dat
namc.sim
namc.zon
natf.sim
natf.zon
navalmine.zon
nlst.sim
nlst.zon
notm.sim
notm.zon
npt.sim
npt.zon
ntr.zon
ntrw.zon
nvv.zon
scene.dat
search_lights.dat
search_lights.sim
sensors.dat
sensors.sim
shells.sim
shells.zon
skycolors_arct.dat
skycolors_atl.dat
skycolors_med.dat

Last edited by Webster; 06-27-07 at 06:25 PM.
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Old 06-27-07, 03:27 PM   #2
CaptainCox
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Hm :hmm: Have you actually tried if ANY! of the SH3 files works at all?
Seems a bit far fetched to tell you the truth...but...Only thinking loud here.
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Old 06-27-07, 06:54 PM   #3
Webster
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Quote:
Originally Posted by CaptainCox
Hm :hmm: Have you actually tried if ANY! of the SH3 files works at all?
Seems a bit far fetched to tell you the truth...but...Only thinking loud here.
i havent done any game play testing of changes made using these files yet, all i did was see if the tweak file would open the file and it does.

i doubt all these files are usable as is but they can be fixed to work instead of creating one from scratch.

im just putting it out there that more experimentation with these files is needed.

Last edited by Webster; 06-29-07 at 11:07 AM.
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