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#1 |
Admiral
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Hi everyone!
While working on a general refit to italian fleet in my shipyard, i've started works on Trento class heavy cruiser. This will feature a realistic skin and more 3d details; also will solve a lot of UV-map glitches. This is an up-to-date pic: ![]() Btw, there are some faces who create this problem (they're located on round surfaces, specifically bow, stern and funnels): ![]() ![]() This bug was present in previous version and is caused, i think, by SH5 model conversion. Is there someone interested in help me in solve this bug? Thanks everyone and best regards, Vd
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![]() Those, others and WIP ships are avaiable in my SHIPYARD here: http://www.subsim.com/radioroom/showthread.php?t=136508 |
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#2 |
Pacific Aces Dev Team
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Can't you smooth the model in 3D max? Also, maybe just smoothing the normals will do the trick.
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One day I will return to sea ... |
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#3 | |
Admiral
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![]() Quote:
Well, i haven't 3D Max and i'm not able to use it. I've read a manual and tested some solutions in Maya 2018, but everytime i've a fail ![]() So, i'm open to every help ![]() Best regards, Vd
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![]() Those, others and WIP ships are avaiable in my SHIPYARD here: http://www.subsim.com/radioroom/showthread.php?t=136508 |
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#4 |
Engineer
![]() Join Date: Jun 2012
Location: St.-Petersburg
Posts: 217
Downloads: 5
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Smoothing is meaningless, because SH3 does not read smoothing groups. There are vertices shattered in these polygons. They need welding.
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#5 | |
Admiral
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![]() Quote:
How can this be done please?
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![]() Those, others and WIP ships are avaiable in my SHIPYARD here: http://www.subsim.com/radioroom/showthread.php?t=136508 |
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#6 |
Engineer
![]() Join Date: Jun 2012
Location: St.-Petersburg
Posts: 217
Downloads: 5
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Hi.
1. Import the model from the file *DAT into the 3D-editor (mode - Editably Poly). 2. Select the "bad" polygons and also the neighboring ones with them. 3. Convert the selection of polygons in the selection of vertices. 4. Apply the command "Weld" with a tolerance value of 0.01. |
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#7 |
Admiral
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Thank you again for your reply. Just another question: what 3D editor do you use / refer to? :-)
Best regards Vd
__________________
![]() Those, others and WIP ships are avaiable in my SHIPYARD here: http://www.subsim.com/radioroom/showthread.php?t=136508 |
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#8 |
Engineer
![]() Join Date: Jun 2012
Location: St.-Petersburg
Posts: 217
Downloads: 5
Uploads: 0
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#9 | |
Admiral
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![]() Quote:
Looks like i need this program ![]() Best regards, Vd
__________________
![]() Those, others and WIP ships are avaiable in my SHIPYARD here: http://www.subsim.com/radioroom/showthread.php?t=136508 |
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