![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#271 |
Hellas
![]() |
![]()
i would have asked the same thing Flakmonkey .
you work on the front torpedoes room was so rocking that getting the full interior by you will be just excellent ! ps: if you are still on that , please make one more version without all these static crew figures all the best
__________________
Knowledge is the only thing that nobody can ever take from you... ![]() Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods |
![]() |
![]() |
![]() |
#272 |
Grey Wolf
![]() |
![]()
Honestly haven't done much work lately on the aft room. Quite bit of the equipment has been modelled, it's just getting round to putting stuff in the right place/texturing and getting it into game. I'll get there eventually
![]() |
![]() |
![]() |
![]() |
#273 |
Navy Seal
![]() |
![]()
Personally, I like the static crew better than no crew. It feels kinda lonely walking around a empty boat.
__________________
"Some ships are designed to sink...others require our assistance." Nathan Zelk ![]() |
![]() |
![]() |
![]() |
#274 |
Samurai Navy
![]() Join Date: Dec 2012
Location: Germany
Posts: 596
Downloads: 201
Uploads: 0
|
![]()
Yeah in Uboat HAHD there were a animated crew playing cards in the bunks , but Hans stopped working on that. But personally your right better static than nothing.
Last edited by SnipersHunter; 04-25-14 at 04:36 AM. |
![]() |
![]() |
![]() |
#275 | |
Argentinian Skipper
|
![]() Quote:
If you could do a compatibility fix with Aces Super Turms, it would be great! Many thanks for the great mod. Fitzcarraldo ![]()
__________________
My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
|
![]() |
![]() |
![]() |
#276 |
Samurai Navy
![]() Join Date: Dec 2012
Location: Germany
Posts: 596
Downloads: 201
Uploads: 0
|
![]() |
![]() |
![]() |
![]() |
#277 |
Swabbie
![]() Join Date: Nov 2013
Location: Somewhere, on a Submarine
Posts: 13
Downloads: 9
Uploads: 0
|
![]()
You're great Flakmonkey!!! Thank tou, sir!
![]() ![]() ![]()
__________________
![]() |
![]() |
![]() |
![]() |
#278 |
Swabbie
![]() Join Date: Nov 2013
Location: Somewhere, on a Submarine
Posts: 13
Downloads: 9
Uploads: 0
|
![]()
Ok, guys, sorry.
Great mod, it's true, but... IT'S DOESENT WORK! But maybe I've made some mistakes... ![]() I press SHIFT+H but hatches don't open. I'm a goat, sorry... Someone want to help me with this beautiful mod??? Best regards and thank you, SubSim community ![]() ![]() ![]()
__________________
![]() |
![]() |
![]() |
![]() |
#279 | |
Grey Wolf
![]() |
![]() Quote:
First off, this mod only works for a type viib or viic boat, just in case youre using it with anything else. Second, has the mod enabled properly, you should see a new bench type seat and a helmsman in the control room if everything has loaded properly. Third, if i remember right the shift+h command was tied to the weapons officer, so will only work if he is in place. Let me know if any of those help ![]() |
|
![]() |
![]() |
![]() |
#280 | |
Sea Lord
![]() |
![]() Quote:
And, hey, FM. Your mod is killer! And so many nice atmospheric detail touches! A real work of art! |
|
![]() |
![]() |
![]() |
#281 |
Swabbie
![]() Join Date: Nov 2013
Location: Somewhere, on a Submarine
Posts: 13
Downloads: 9
Uploads: 0
|
I don't know how, but I managed to make it work!
![]() You're a genius, FlakMonkey... have you used Maya3d? Thanks for that, it's the best mod ever, since I had SH3, an engine room and interiors were my dreams! ![]() Thank you, Sir! ![]() P.s.: Sorry for grammatical mistakes, I'm not english! ![]()
__________________
![]() |
![]() |
![]() |
![]() |
#282 |
Samurai Navy
![]() Join Date: Dec 2012
Location: Germany
Posts: 596
Downloads: 201
Uploads: 0
|
![]() |
![]() |
![]() |
![]() |
#283 |
Sea Lord
![]() Join Date: Dec 2006
Location: Texas
Posts: 1,778
Downloads: 32
Uploads: 0
|
![]()
Excellent work, FlakMonkey, thank you.
![]()
__________________
"You will take on England wherever you find her ships, and you will break her power at sea." --Iron Coffins, Herbert A. Werner http://kennethmarkhoover.com |
![]() |
![]() |
![]() |
#284 |
Engineer
![]() Join Date: May 2003
Location: Bottom of New York Harbor
Posts: 203
Downloads: 518
Uploads: 0
|
![]() |
![]() |
![]() |
![]() |
#285 |
A-ganger
![]() Join Date: Jan 2011
Location: Sweden
Posts: 75
Downloads: 488
Uploads: 4
|
![]()
Mr FlakMonkey, as I am sure you have heard a thousand times already: Fantastic work!
Anyone able to tell me how to remove the "damo`s atmospheric interior lighting" effect? For me it is way too gloomy and dark, I just got off watching the 3 hour version of Das Boot, and I must say I think the vanilla level of lighting is much better. Maybe there is an easy way to modify the mod to remove the gloomy lights? Thankful for any kind of assistance! regards Fred |
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|