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09-23-05, 01:45 PM | #1 |
XO
Join Date: Apr 2005
Location: Thuringia
Posts: 429
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Help for SH2 high res mod setup
I want to install the subsim high res mod on my Silent Hunter 2 (german version), but I get an error message:
Visual Basic 5.0 Setup Toolkit ------------------------------------ Run-time error '52': Bad file name or number Then the setup-program for the mod exists. I have installed my sh2 in the default directory. Any ideas anyone? Thanx. |
09-24-05, 08:45 AM | #2 |
Pacific Aces Dev Team
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Never seen that error before. Possibly some of your VB routines are corrupted? :hmm: You can download visual basic 5.0 for Windows from Microsoft, I think...try that and see what happens
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One day I will return to sea ... |
09-24-05, 12:45 PM | #3 |
XO
Join Date: Apr 2005
Location: Thuringia
Posts: 429
Downloads: 16
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Ok. I have done as you told, but I still get exact the same error-massage...
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09-26-05, 08:30 AM | #4 |
Pacific Aces Dev Team
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Try chaning your regional settings in Windows control panel to US english and installing then. (Revert later to your original regional settings) :hmm:
Is it possible that you downloaded a corrupt mod? If any of the files in the temporary folder of the install is corrupt, it might stop the whole installation process
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One day I will return to sea ... |
09-27-05, 09:59 AM | #5 |
XO
Join Date: Apr 2005
Location: Thuringia
Posts: 429
Downloads: 16
Uploads: 0
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Thank you for your patience. Chaning regional settings also helped not. The file seems to be ok. I run it on an other computer and it has all functioned. What not funtioned was then to just copy the installed files on my computer. I could start the config-programm and chose 1024, but it the game it was still 800x600 and on the in-programm settings screen there appeared no 1024.
But anyway - I have now installed so many other mods and especialy the Historical Das Boot Periscope Screen with Switchable Views which seems to exists only in 800x600. So even when the 1024 resolution would work, I would stay with 800 anyway. But many thanks again. |
09-27-05, 11:59 AM | #6 | |
Pacific Aces Dev Team
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Quote:
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