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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Captain
![]() Join Date: May 2005
Location: Kassel, Germany
Posts: 542
Downloads: 345
Uploads: 0
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Great "little bubbles" thanks!
Paco
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My SH5-Mods: - Pacos German Folklore SubEmblems Mod - Pacos Environment Sound Mod - Lite Campaign German Edition |
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#17 |
Gunner
![]() Join Date: May 2005
Posts: 92
Downloads: 103
Uploads: 0
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Using the micro bubbles. Looking really good.
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#18 |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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Awesome, another nice addition. Thanks Ailantd!
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#19 |
Ace of the Deep
![]() Join Date: Jan 2007
Location: at periscope depth
Posts: 1,204
Downloads: 97
Uploads: 0
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Tjeezzz, another great mod.....
Thanks ![]()
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#20 |
Admiral
![]() Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
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![]() ![]() ![]() ,
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What we do in life echoes in Eternity |
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#21 |
Lieutenant
![]() Join Date: Apr 2009
Location: LA
Posts: 256
Downloads: 121
Uploads: 0
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It's lookin' good for the micro bubbles.
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#22 |
Admiral
![]() Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
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Unfortunately the bubbles of the propellers are a bit different
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What we do in life echoes in Eternity |
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#23 |
Bosun
![]() Join Date: Apr 2005
Location: Ganimedes
Posts: 64
Downloads: 10
Uploads: 0
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I know, but it is not possible to make that changing only texture files.
I don´t believe that would be modable to that extreme. Something like that should be hard coded in particle sistem engine of the game as a especial feature I guess. |
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#24 |
Sailor man
![]() Join Date: Apr 2007
Posts: 45
Downloads: 25
Uploads: 0
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Excellent work as usual
![]() Micro is for me ![]()
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#25 |
The Old Man
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Another fantastic upgrade.
![]() ![]() I am running AilBubbles 1.0 Micro. I have 2 questions:
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#26 | |
Bosun
![]() Join Date: Apr 2005
Location: Ganimedes
Posts: 64
Downloads: 10
Uploads: 0
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![]() Quote:
Don´t know yet what can be done exactly, a lot of particles there, so I need to identify all that I´m interested in right now: bubbles, explosions and smoke. |
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#27 | |
The Old Man
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#28 |
Samurai Navy
![]() Join Date: Nov 2007
Posts: 567
Downloads: 210
Uploads: 1
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Is it possible to make the propeller bubbles start at the same size as the prop (as opposed to expanding from zero to max size like they do now) and go straight back from hub? That would make it a bit more like real prop cavitation. Dropping the duration of the bubbles would help too.
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#29 | |
Admiral
![]() Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
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![]() Quote:
I Agree ![]() 1) a way to slow down the bubble animation 2) a way to increase how far the bubble rise 3) increase a bit the scattering/disperse of the bubbles .
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What we do in life echoes in Eternity |
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#30 | |
The Old Man
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![]() ![]() Quote:
I have a question: Would it be possible to have the BubbleMicro linked to any command causing the boat to submerge so they show above water like vent spay when flooding tanks for diving. ![]() That would be a very cool Graphics Effect. ![]() Last edited by TheBeast; 06-26-10 at 09:53 AM. |
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