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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Bosun
![]() Join Date: Oct 2006
Posts: 66
Downloads: 15
Uploads: 0
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Random Facts
I've decided to make a post about all the little facts about the game and real navies. For example i found in a post that a polar bear attacked the parascope of the SSN 22 conneticut(seawolf class). Just a little place to gather up all the little interesting facts, shoot away:
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#2 | |
Admiral
![]() Join Date: Sep 2006
Location: USA
Posts: 2,021
Downloads: 9
Uploads: 0
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near the bottom! Fact: Kilos are better than Akulas Kapitans false opinion: Akulas are better than kilos long live kilo!
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#3 | |
Naval Royalty
![]() Join Date: Jun 2005
Location: Washington, DC
Posts: 1,185
Downloads: 0
Uploads: 0
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#4 |
Swabbie
![]() Join Date: Oct 2006
Location: Northern Mexico, formely known as Southern Kalifornia
Posts: 13
Downloads: 3
Uploads: 0
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adding debris to the sea floor?
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#5 |
Sub Test Pilot
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HMMMM here we go with outr facts: (Real life)
Akula can dive to depths of 575 meters and will crush around 650 meters in real life (this is only recent to the older boats as age and fatigue sets in they reduce the max depth they can operate at newer boats are capible of 675 meters) The Kilo can only dive to 330 meters and will crush at 420 meters Akula's can make a top speed of over 33 knots, the kilo's top speed is just 21 knots which is can only maintain for just over one hour. The kilos do not have the range the akula's do nor the under ice capibility or night vision periscope, nor a MIDAS system or towed array and the kilo's are older design then the akula's. IN THE GAME: Akula can dive to 580 meters Kilo 330 meters Akula II has top speed of 35 knots Kilo 20 knots Akula II has towed array Kilo Doesnt Akula can detect the Kilo at ranges that exceede thier ability to detect us We can sustain flank speed indefinatly We can stay submerged for months on end We can go under ice and have a MIDAS system fitted We have a wider range of weapons including missiles rocket torpedos and also normal torpedos. We are the 2nd quietest submarine in the game. (of the nukes) So just some other stuff to chew on ![]()
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#6 |
The Old Man
![]() Join Date: Jul 2003
Location: Central MO
Posts: 1,562
Downloads: 6
Uploads: 0
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I see a new conflict evolving between Kapitan and ASWnut101.
![]() Both submarines have their strongpoints. You can't find a good Kilo driver unless they make a stupid move...granted, a kill of a submarine in this game is usually dependant on the "stupid move". |
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