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Old 10-03-06, 05:42 PM   #1
Ducimus
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Default Canceled - Long Range Patrol

LRP is hereby canceled.

That is all i have to say.

Last edited by Ducimus; 10-05-06 at 05:20 PM.
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Old 10-03-06, 07:08 PM   #2
GT182
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Ducimus, good for you mate. More choices are good and welcome by most, or all, of us playing SHIII.

I can understand your feelings for the Type IXs. I've run the B, C, now the D2and love them all. The range and torpedo capacity alone make them formidable subs, especially the IX/D2. Looking forward to your mod.
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Old 10-03-06, 07:59 PM   #3
Ducimus
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Speaking of subs, the subs in LRP, the skins are all the latest of fubars skins, resized to default texture size, and then repacked into their dats. Makes for quicker loading, and less demanding on your computer.

Ive done alot of changes to them.. or rather, fine tuning. The summation of all the uboat changes are pretty much like this:

IXB,
shortest range, slowest surface speed, fastest submerged speed, least amount of hitpoints, fastest diving, now uses type 7 interior.

IXC
Middle range, middle surface speed, 1 more torpedo, standard submerged speed, middle range hitpoints, average diving speed.

IXD2,
longest range, fastest surface speed, tons of torpedos, slighly slowest submerged speed, most hitpoints, slowest diving.

All boats have the same crush depth, and they all slow crush, meaning you can, (and in some instances probably should), push your boat deeper then you normally would.
Stock files are used. No mod that gives a sub a natural negative or positive boyancy to encourage constant foward motion is being used.

Ive also given them all *slighly* more fuel then is historically accurate. (IE instead of using 12,000 @ 10 KM on the IXB, i used 12,000 @ 12kts). This gives you a little extra fuel to loiter in your patrol area. (maybe too much, i might lower it) Using the historical fuel figure, in an IXC, i barely had enough fuel to stay in the carribean 4 or 5 days if i expected to return. Hence the motivation to add a little more fuel.

Last edited by Ducimus; 10-03-06 at 08:02 PM.
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Old 10-04-06, 06:35 AM   #4
VON_CAPO
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Quote:
Originally Posted by Ducimus
Ive done alot of changes to them.. or rather, fine tuning. The summation of all the uboat changes are pretty much like this:

IXB,
shortest range, slowest surface speed, fastest submerged speed, least amount of hitpoints, fastest diving, now uses type 7 interior.

IXC
Middle range, middle surface speed, 1 more torpedo, standard submerged speed, middle range hitpoints, average diving speed.

IXD2,
longest range, fastest surface speed, tons of torpedos, slighly slowest submerged speed, most hitpoints, slowest diving.

All boats have the same crush depth, and they all slow crush, meaning you can, (and in some instances probably should), push your boat deeper then you normally would.
Stock files are used. No mod that gives a sub a natural negative or positive boyancy to encourage constant foward motion is being used.

Ive also given them all *slighly* more fuel then is historically accurate. (IE instead of using 12,000 @ 10 KM on the IXB, i used 12,000 @ 12kts). This gives you a little extra fuel to loiter in your patrol area. (maybe too much, i might lower it) Using the historical fuel figure, in an IXC, i barely had enough fuel to stay in the carribean 4 or 5 days if i expected to return. Hence the motivation to add a little more fuel.
It sounds good to me.
I am looking forward to it.
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Old 10-04-06, 08:10 AM   #5
Jimbuna
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Sounds great Ducimus...this will give everyone an additional choice as to how they wish to immerese themselves...I for one will add an extra install to try it out
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Old 10-04-06, 08:15 AM   #6
danlisa
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Bring it on

I love patrolling foreign shores in my IXD2.
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