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#1 |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
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One sturdy tug [Grey Wolves 1,1a]!
I just encountered a British tug boat outside of Britain. Thinking she'd be an easy kill, I submerged my VII-B and put a torpedo into her. She started burning like a bonfire on Midsummer night, but did not sink. I eventually grew tired of following her on x32 time compression, so I put half a dozen HE deck gun shells into her. Still she went on merrily as if nothing had happened (except the fire, of course). I fired another torpedo at her and hit dead on.
She kept going. Finally having had enough of the damned thing, I went to flank speed and rammed her. My u-boat sank. The tug kept going. Now my question is: What the Heck did the British make their tugs out of in '39? Reinforced proton torpedo-proof dura-steel from Coruscant?
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#2 | |
Lucky Jack
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#3 |
Silent Hunter
![]() Join Date: Apr 2005
Location: Herefordshire, England
Posts: 3,562
Downloads: 216
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Am glad to hear im not the only one who has had major problems sinking small ships in GW.
I came across a small merchant also on the coast of britain i fired 2 trops at it and bang big explosion ![]() ![]() |
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#4 |
Silent Hunter
![]() Join Date: Jun 2006
Location: Norway
Posts: 4,224
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I sunk a tug`er with one torp and a couple of shells in GW, maybe you were unlucky?
PS: Its hilarious when they get hit, the blast totally covers them.
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#5 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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I never waste a torp on a tug - too precious for that
They get the deckgun and if weather too bad just leave them alone |
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#6 |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
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I guess the second torpedo hit where the first one hit so that it didn't make much of a difference flooding-wise?
Still, one torpedo should be more than enough. It should blast the thing to kingdom come.
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#7 | |
Navy Seal
![]() Join Date: Feb 2005
Location: York - UK
Posts: 6,079
Downloads: 43
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#8 | |
Stowaway
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Exactly! ![]() I think Uncle Karl would be a bit miffed at his captains using torps on Tug boats! :rotfl: :rotfl: |
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#9 |
Rear Admiral
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The Titanium Alloyed Trillium Triplated triumphant Tug is a quirk with the NYGM 1.x damage mod, which GW 1.1a uses. Its existance in GW harkens back to a day when the mod community wasn't so factionalized. Ce La' vie.
At any rate, a new damage mod is being developed for the next version of GW. What it entails, how it performs, how it works, and weither or not it will be ready for the next release of GW i cannot say. It's not my deparment, so the details im not familiar with. |
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#10 | |
Lucky Jack
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#11 |
Admiral
![]() Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 202
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Well it's a problem anyway... i didhad that same problem one time with another mod before the first release of GW 1.0, and it's realy anoying i know!!!
But just for the record , it doesn't hapend with all the targets you attack just some times it comes some of the hard sinking ones... ![]() ![]() But yea it's the NYGM damage model this, since GW doesn't had one of is own yet... this is to change on the next release... ![]() |
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#12 |
Lucky Jack
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Small merchants are eager to stand up and fight. Trust me, attacked a convoy. At one time after 1 torpedo to each of them, there were 4 burning small merchants that had their stern just above the water line and they refused to sink.
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#13 |
Torpedoman
![]() Join Date: Jun 2006
Location: Perth W.A
Posts: 118
Downloads: 63
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I have same problem.I'm not wasting my time on Tug boats but medium merchant takes me 3 torps plus deck gun to sink.Never had this problem with stock game only after installing GW mod.
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