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Old 07-12-06, 02:52 AM   #1
WargamerScott
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Transiting the Kiel Canal in realtime!

I have just installed the Grey Wolves super-mod and I am loving it! What a great improvement to the game! Thanks so much to everyone who contributed their efforts to make this a reality!

Since installing it, and starting my career over (back to 1939), I decided to give the new Kiel Canal mod a try as it would save so many miles off my trip. However, it appears that the Kiel Canal has proved to be something of a trap as it is taking me forever to navigate it! For some reason, the vast majority of the distance I have covered (about the first 1/3) has been done at 1X---the game will not let me accelerate the time except for very brief periods. I thought you were only forced to go in realtime when there were nearby ships. Despite being alone in the canal, I am still forced to travel at 1X. Is there a way around this? At this rate, I should get out of the canal in about four to five hours of real-world time! Ouch! LOL!

Just curious.

Thanks!
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Old 07-12-06, 02:55 AM   #2
Sir Big Jugs
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You are too close to shore. Time compression automatically drops here.

Use SH3Commander to change the "When near land" option to more than the default, which is 4x.
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Old 07-12-06, 03:01 AM   #3
Henry Wood
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LOL! Yes, I found that too, though I did enjoy my first trip or two through it. Now I employ a Kiel Canal Pilot and sit back for a few minutes while we transit. You must change your time compression for when near land and I have done this using SC3 Commander. I have eventually upped it to 64x for near land and that is the slowest I go through. If I have plotted my course very carefully to be as near midstream as possible, I can navigate other parts of it at 2048x! (Always on the nav map, of course for the whole trip.) HTH.
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Old 07-12-06, 04:28 AM   #4
HunterICX
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I never ever go throught that canal again....i,m not going to sit 2 hours to get my boat out of that canal...I just go around it with 1024X TC
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Old 07-12-06, 04:34 AM   #5
Henry Wood
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Quote:
Originally Posted by HunterICX
I never ever go throught that canal again....i,m not going to sit 2 hours to get my boat out of that canal...I just go around it with 1024X TC
But you can go through it as fast as you like if you increase TC to 1024x for near land and only use that increase when in the canal. I like using it because it saves fuel for my Type IIA out of Kiel base.
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Old 07-12-06, 05:03 AM   #6
Stiebler
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The new Kiel canal and other canals in Grey Wolves and NYGM (and perhaps other mods) require users to download a revised file Terraindata.bfd (among other files) which occupies a staggering 242 MegaBytes *itself* (113 MBytes when compressed with 7-Zip).

This is a major reason why NYGM and GW are so huge to download and such a pain for those with dial-up modems. The benefit is, as stated by users in this thread, completely marginal. No one is likely to use the Kiel Canal after 1940, and the only way to get a speedy transit is to alter the time compression while traversing the canal. Then alter it back again afterwards.

I really would like to see this near-worthless burden removed.

Stiebler.
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Old 07-12-06, 05:25 AM   #7
bigboywooly
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Quote:
Originally Posted by Stiebler
The new Kiel canal and other canals in Grey Wolves and NYGM (and perhaps other mods) require users to download a revised file Terraindata.bfd (among other files) which occupies a staggering 242 MegaBytes *itself* (113 MBytes when compressed with 7-Zip).

This is a major reason why NYGM and GW are so huge to download and such a pain for those with dial-up modems. The benefit is, as stated by users in this thread, completely marginal. No one is likely to use the Kiel Canal after 1940, and the only way to get a speedy transit is to alter the time compression while traversing the canal. Then alter it back again afterwards.

I really would like to see this near-worthless burden removed.

Stiebler.
Yes I grant you its a slow process but if you are playing with limited fuel its a godsend
I normally plot my way thru Kiel and bugger off and do something else
Let the thing run itself to the end
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