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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
XO
![]() Join Date: Jun 2006
Location: North Carolina
Posts: 405
Downloads: 28
Uploads: 0
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Anyone ever have a problem with a graphical sub skin mod causing a problem with gw? I rolled back commander, enabled a IIa skin and also fubar's U552 VIIc skin through jsmge (per read me files) for my campaign play (only other mods on clean install/patch1.4/gw at the time) then lauched from kiel in the duck. Everything was fine in game until after i fired my torps--the inner reserve torps would not load
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#2 |
Sea Lord
![]() Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
Posts: 1,962
Downloads: 10
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I have a friend with the same problem using GW and a type II, torps never reloads, disregarding time, he is not at silent running and his crew is not fatigued, and he has enought creww in compartements and green band is OK.
Good if some body can help about it. ![]() Last edited by Redwine; 07-07-06 at 08:51 PM. |
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#3 |
XO
![]() Join Date: Jun 2006
Location: North Carolina
Posts: 405
Downloads: 28
Uploads: 0
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well it's not the skins or commander---did a complate reinstall,patch +GW and launched-still not reloading torps
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#4 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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If you are opening the doors yourself in conning tower are you closing them too??
They wont load if open Long shot |
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#5 |
XO
![]() Join Date: Jun 2006
Location: North Carolina
Posts: 405
Downloads: 28
Uploads: 0
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tks for reply--actualyy at this point i just use the weapon officer and i do not open the doors first before firing, but i havn't made sure they were closed either. going to test run and make sure doors are closed. if not-i downloaded the gw 1.1a from hardcampa's sit--did not think i needed the 1.0 a.i. sub overlay patch--could that have an effect??
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#6 |
XO
![]() Join Date: Jun 2006
Location: North Carolina
Posts: 405
Downloads: 28
Uploads: 0
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retested it--made sure outer doors were closed-they were--no difference.
problem solved-- see official GW thread. Last edited by U-snafu; 07-11-06 at 07:12 PM. |
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