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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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Hi just having a trawl thru the german ubi forum and spotted these
http://forums-de.ubi.com/eve/forums/...9831054534/p/6 2 releases on that page and 1 on the page below http://forums-de.ubi.com/eve/forums/...9831054534/p/7 My german is not all it should be:rotfl: |
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#2 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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The Marineversorger and the Sperrbrecher are both designated as type 12 which is a minesweeper - IIRC someone is making a minesweeper on here so I have redesignated both of mine to type 100 which is a supply ship so just need to add them to a few ports now
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#3 |
Ace of the Deep
![]() Join Date: May 2005
Location: Florida
Posts: 1,010
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Good find. I will do the same adding them to ports and changing the designation.
![]() Wulfmann
__________________
"The right to keep and bear arms should not be infringed upon, if only to prevent tyranny in government" Thomas Jefferson,; Constitutional debates |
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#4 |
Sea Lord
![]() Join Date: Jun 2005
Location: Canada
Posts: 1,878
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I saw a screenshot of a Russian Novak class destroyer as well - probably a type 6. It has been clonned from a Clemson (with only three stacks and with different armament). I have already downloaded and installed it.
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#5 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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![]() Last edited by bigboywooly; 06-24-06 at 01:31 PM. |
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#6 |
Ace of the Deep
![]() Join Date: May 2005
Location: Florida
Posts: 1,010
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I added the Sperrbrecher to a few ports I work from; Bergen (screen) St Nazaire and Kiel.
Wulfmann ![]()
__________________
"The right to keep and bear arms should not be infringed upon, if only to prevent tyranny in government" Thomas Jefferson,; Constitutional debates |
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#7 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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great minds
![]() Even added a couple to British sub bases - one day I may pay them a visit |
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#8 |
US Navy LT
![]() Join Date: Apr 2004
Location: Bay Area, California
Posts: 120
Downloads: 582
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Wulfmann & BigBoyWooly, please excuse my ignorance on this matter, but how do you add these supply ships to specific ports? Can they also become part of convoys and/or single ships, if designated british ships? Thx
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#9 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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Yes you can add these ships to ports through the mission editor
Quick lesson if you have never used it: Open the mission editor in the SilentHunterIII folder and click on the file top right then select new ![]() You should then have a map with nothing on, zoom in and move with the hand icon till you get to where you want to go - we will use Kiel When you zoom in close enough to the port use the menu buttons on the right - select Sea then the country you put the ships in then roster ![]() Scroll down to the ship you want and drag the name onto the map where you want You are then faced with this screen [ ![]() Make any changes you want - the one on screen is for a docked ship with ammunition cargo - when you have made your changes Accept and your map now looks like this ![]() Now go back to File - top right and scroll down to save scripted layer as ![]() ![]() give it a name different to the one you are using such as trial - congratulations you have now added a docked ship If you go to C:\Program Files\Ubisoft\SilentHunterIII\data\Campaigns\Campa ign and open the file you just created with notepad ![]() you will see you have started your own .scr layer Last edited by bigboywooly; 06-25-06 at 03:04 PM. |
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