![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Commodore
![]() |
![]()
Hi folks,
know someone where the viewing range in SHIII can be modified ? regards, Deamon |
![]() |
![]() |
![]() |
#2 |
Blade Master
![]() Join Date: Jan 2002
Posts: 1,388
Downloads: 0
Uploads: 0
|
![]()
For the AI it is in the AI_Sensors.dat & for the U-boat AI it is in the Sensors.dat.
In each case it is under Visual, unless you are using the NYGM modified files as we have started to add extra visual values to configure to specific ships that gives for example better viewing by the escorts compared to the merchant ships. We have also then taken into account the eye height for the samller craft and we have for example reduced range but not ability for the elco. |
![]() |
![]() |
![]() |
#3 |
Commodore
![]() |
![]()
Hi Teddy Bär,
ehhh, i meant not the viewing range of the AI but the grafical viewing range, you know ? It's always limited to approx. 9000m. I would like to increase it to give my new fast system that i will get soon something to do. Deamon |
![]() |
![]() |
![]() |
#4 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
16 km Atmosphere mod. It's available as a standalone, also comes in the 'Optional' folders of GW and NYGM.
Works great: you can actually see lighthouses at almost 20 km. |
![]() |
![]() |
#5 | |
Commodore
![]() |
![]() Quote:
![]() Deamon |
|
![]() |
![]() |
![]() |
#6 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
http://server3.realsimulation.com/u-boot/SH3Mods/
Use #23 or #24 Atmosphere Light and Dark. Light is so you can see better at night, Dark is more realistic, but only if your monitor lets you see at all. Also, If you have Grey Wolves these are already in the Optional Mods folder. |
![]() |
![]() |
|
|