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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
The Old Man
![]() Join Date: Mar 2005
Location: Poland
Posts: 1,501
Downloads: 418
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There are five uboot radar types available in SH3: FuMO29, FuMO30, FuMO61, FuMO64 and FuMO391. All of them, except of FuMO29, should have rotary, rectangular antennas, mounted on the left side of conning towers. Only FuMO29 should has immovable antenna mounted on the face of uboot's conning towers.
In SH3 type VII and type IX all radar antennas are mounted like FuMO29, on the face of conning tower - it's incorrect. Type XXI hasn't this bug, his antennas are mounted correctly like in real life. Is it possible to fix this bug? |
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#2 |
Rear Admiral
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I have been asking this question off and on for the last year. If you find a way to fix it, ill be your number 1 fan.
Sadly, i don't think its within anyones power to fix except ubisoft. |
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#3 |
The Old Man
![]() Join Date: Mar 2005
Location: Poland
Posts: 1,501
Downloads: 418
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It's a pity
![]() May be somebody knows how to do it? |
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#4 |
Commander
![]() Join Date: May 2005
Posts: 477
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I was looking into this one, but got distracted. I'll add it back to the list.
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#5 |
The Old Man
![]() Join Date: Mar 2005
Location: Poland
Posts: 1,501
Downloads: 418
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I'm not a programmer, but could somebody (who knows how to do it) compare game files of type XXI, VII and IX with available radar? Type XXI has radar antennas at good position and types VII/IX have conning towers with place for antennas. May be it's possible to fix it. :hmm:
I think it would be better to remove radar antennas of FuMO30, 61, 64 and 391 from face of conning towers at all, if it's not possible to change their actual position. It looks stupid now. ![]() |
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#6 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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![]() Quote:
Hi not sure if this is what you mean ![]() If it is -its a 3d object so its coordinates can be moved to reposition it ![]() |
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#7 | |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
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Work with Hex Editor. ![]() ![]() Anvart ![]() |
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#8 | ||
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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#9 | |||
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
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![]() Quote:
cfg#R01... - radar 01 cfg#R02... - radar 02 cfg#C01... - radar warning Anvart ![]() |
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#10 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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![]() ![]() ![]() ![]() Yeah I see it now thanx Anvart On the ball as usual ![]() Now all you need is someone good with hexeditor Jaxa :rotfl: and thats not me |
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#11 |
The Old Man
![]() Join Date: Mar 2005
Location: Poland
Posts: 1,501
Downloads: 418
Uploads: 0
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Unfortunately, I'm not hexeditor professional
![]() I'm sure somebody from forum members is expert and could do it for everybody. Fame guaranted ![]() |
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