![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
View Poll Results: Do we need new (more realistic looking) water for DW? | |||
Yes |
![]() ![]() ![]() ![]() |
66 | 90.41% |
No |
![]() ![]() ![]() ![]() |
7 | 9.59% |
Voters: 73. You may not vote on this poll |
![]() |
|
Thread Tools | Search this Thread | Display Modes |
|
![]() |
#1 |
Engineer
![]() Join Date: Jan 2005
Location: Lithuania
Posts: 211
Downloads: 7
Uploads: 0
|
Water texture
Do we need new water texture for DW? Hell yes!
__________________
![]() Last edited by DivingWind; 06-09-06 at 12:25 PM. |
![]() |
![]() |
![]() |
#2 |
Ocean Warrior
![]() Join Date: May 2005
Location: Free New York
Posts: 3,167
Downloads: 2
Uploads: 0
|
![]()
The question is not if we need it, but how the heck would one change it and would it cause other problems.
I don't know diddly about the graphics aspects of anything other than what files are associated with what (loosely). If you could retexture the water, I'd go for something translucent or clear.
__________________
LW ![]() ![]() |
![]() |
![]() |
![]() |
#3 |
Engineer
![]() Join Date: Jan 2005
Location: Lithuania
Posts: 211
Downloads: 7
Uploads: 0
|
![]()
It's been done with Subcommand!
__________________
![]() |
![]() |
![]() |
![]() |
#4 |
Grey Wolf
![]() Join Date: Mar 2005
Location: Germany
Posts: 956
Downloads: 9
Uploads: 0
|
![]()
The water texture can be changed, no biggie ... that modification is actually included in the LwAmi Mod nowadays. However thats only a change of the BMP file, things like transparency and such are prolly out of the realm of modding because thats something the Grafikengine handles.
|
![]() |
![]() |
![]() |
#5 |
Silent Hunter
![]() Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
Uploads: 5
|
![]()
As oneshot says, I'd be all in favor of transparent water, but a cosmetic change to how the water looks is a waste of effort.
The water is the best-looking graphical feature of the sim as it is now anyways--it even has a really cool reflective property. I think graphics are a low priority to begin with, but if you're going to do work on graphics, shouldn't the focus be on the really horrible looking parts? I'd look at animations first (e.g. more realistic smoke/fire effects, removing smoke trails from cruising/coasting missiles), then models, and only after that the environmental graphics... and I'd do land before water b/c the land textures are so far behind. Edit: wait, oneshot! why did you revive this thread after it was dead for 16 months! Sigh, never mind....
__________________
![]() |
![]() |
![]() |
![]() |
#6 |
Grey Wolf
![]() Join Date: Mar 2005
Location: Germany
Posts: 956
Downloads: 9
Uploads: 0
|
![]()
Oops, didnt look at the date of the last post. The thread just came up on the search for new posts.
|
![]() |
![]() |
![]() |
|
|