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#1 |
Mate
![]() Join Date: Mar 2006
Posts: 52
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There's been a discussion about this for a while in the mods forum. I, and a few others from what I can gather have been experiencing watch crew problems with nygm2 in that they don't spot enemy ships until they're up real close. Usually the enemy ship has to attack before it is spotted...
So my question is this: Of those of you that are running nygm2, how many are NOT experiencing this little bug? I am curious about your setup (did you do a full uninstall prior to installing nygm etc.) and which other mods are being run simultaneously. Also, if you're using sh3commander... what settings do you run there? Thanks ![]() |
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#2 |
Medic
![]() Join Date: Jun 2005
Location: Notts UK
Posts: 163
Downloads: 167
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Hi
So far the watch crew in NYGM 2 have been ok in spotting ships at ranges upto 12km iirc... the only prob i do seem to be having is that they are reporting spotting the same ship several times!, sometimes this has been as many as 10 times in 30 seconds which when it happened the 1st time was quite alarming as i thought i'd been ambushed by 10 destroyers ![]() ![]() Clean install NYGM 2 and a few of the other mods packaged with it (1500m etc) Oh and if anybody else has noticed this one of those compass images is upside down (cant remember which one) Last edited by Taurolas; 06-09-06 at 06:39 AM. |
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#3 |
Mate
![]() Join Date: Mar 2006
Posts: 52
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Thanks for the reply!
Cheerio ![]() |
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#4 |
Ace of the Deep
![]() Join Date: Dec 2004
Location: Valhalla: Silent Generation
Posts: 1,149
Downloads: 910
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I've gone to the bridge after surfacing and scanned the horizon and saw smoke and the tops of ships...when I clicked on the WO, he THEN gives me range. Never a hint of the ship, however.
...also, I've torpedoed ships and never see the detonation plume, just the disturbance in the water.
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[SIGPIC][/SIGPIC] During times of universal deceit, telling the truth becomes a revolutionary act. ~ George Orwell |
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#5 |
Navy Seal
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I don't think this is strictly related to NYGM, although you might notice some differences in the way it occurs due to the fact that NYGM reshuffles the conditions for detection. Still, I've seen this kind of behaviour occasionally even with the default game.
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#6 | |
Ace of the Deep
![]() Join Date: Dec 2004
Location: Valhalla: Silent Generation
Posts: 1,149
Downloads: 910
Uploads: 0
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![]() Quote:
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__________________
[SIGPIC][/SIGPIC] During times of universal deceit, telling the truth becomes a revolutionary act. ~ George Orwell |
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