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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
![]() Join Date: Jun 2005
Location: Canada
Posts: 1,878
Downloads: 4
Uploads: 0
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I have downloaded UV Mapper Classic by Steve Cox, and have read the related online tutorial by Robin Wood. However, I couldn't understand parts of it and the options which were chosen to texture a watch (the object used) were different than what I would use to re-texture a deck. Can anyone offer me some advice on how to use the program, if you're not too busy?
If I can fix the texturing, I will release a Troop Transport tomorrow. I also have to move the ship's wake - I have tried moving the node point (I know which node point to use) but the wake doesn't seem to move. ![]() |
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#2 |
Silent Hunter
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Try moving these three things:
siaj siajf shipwake |
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#3 | |
Sea Lord
![]() Join Date: Jun 2005
Location: Canada
Posts: 1,878
Downloads: 4
Uploads: 0
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#4 | ||
Weps
![]() Join Date: Oct 2005
Location: Repubblica di San Marino (Italy)
Posts: 362
Downloads: 0
Uploads: 0
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![]() Quote:
I think, but I am Not sure, ShipWake control, read and write, to one not variable. For .zon file is a big big problem... I am exausted! ![]() BEST REGARDS UBOAT234 |
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