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#1 |
Navy Seal
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Just added my new Ohio to the 3d.grp and added it to the dbase.
Then I get a blue screen crash and referencing the module ati3duag.dll Now it isn't just me, Aaken who converted the model for me had the same crash with the same reference and he has an ATI card. So obviously it is something to do with the ATI and dwedit. Dunno what. He tried without textures and it was ok. He has an ATI X600 I have an X300 SE. thing is the model worked in the game. So a dwedit problem. So if anyone ahs the dwedit without the 3d preview pane could you please send it. |
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#2 |
Navy Seal
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No, no one?
Would help a lot. |
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#3 |
Grey Wolf
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Got this verison : 165kb zipped version 1.0.8
http://rapidshare.de/files/12689713/DWEdit.zip.html and got 1.1.22 http://rapidshare.de/files/12689787/...-22-1.zip.html
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Modern Naval Warfare Community Manager
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#4 |
Navy Seal
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Thankyou
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#5 |
Sonar Guy
![]() Join Date: Jan 2002
Location: 59.96156N 11.02255E
Posts: 385
Downloads: 3
Uploads: 0
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Sounds like there's something about the textures that causes the gfx drivers to fail. If the newest drivers don't fix it, try sending crash dumps etc to the correct people at ati.
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#6 |
Ocean Warrior
![]() Join Date: May 2005
Location: Free New York
Posts: 3,167
Downloads: 2
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Couldn't the renderer in the latest version of DWedit be passing an illegal command to the ATI drivers? :hmm:
In which case it's just one of those things... but graphics and the various devices around them are not my thing at all.
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#7 |
Navy Seal
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It is something to do with DWEdit happens sometimes.
I need Ramius to shed some light on it. |
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#8 | |
Sonar Guy
![]() Join Date: Jan 2002
Location: 59.96156N 11.02255E
Posts: 385
Downloads: 3
Uploads: 0
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![]() Quote:
![]() ![]() It seems probable that DWEdit code is at fault - but it's still possible that the drivers are at fault.
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