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#1 |
Sonar Guy
![]() Join Date: May 2005
Location: Chicago, USA
Posts: 396
Downloads: 12
Uploads: 0
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I just downloaded 1.03 and with it the realism mod....just made a little test scenario and still, sub sails (partially surfaced) are STILL undetectable by AI radar or visual....
![]() ![]() Is the "official " patch going to address this? thanks |
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#2 |
Ocean Warrior
![]() Join Date: May 2005
Location: Free New York
Posts: 3,167
Downloads: 2
Uploads: 0
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No changes regarding mast and sail detectability from 1.01...
![]() In fairness to SCS, and you can take my word on this, it would require a massive overhaul of code, so I understand why it hasn't been done in patch. Perhaps for DW2. ![]()
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LW ![]() ![]() |
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#3 |
Sonar Guy
![]() Join Date: May 2005
Location: Chicago, USA
Posts: 396
Downloads: 12
Uploads: 0
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![]() ![]() ![]() Also, it works fine when one is flying the P-3 or the MH 60, then even periscopes are detected..... :hmm: |
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#4 | |
The Old Man
![]() Join Date: Jul 2003
Location: Central MO
Posts: 1,562
Downloads: 6
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#5 |
Ocean Warrior
![]() Join Date: May 2005
Location: Free New York
Posts: 3,167
Downloads: 2
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Guilty...
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#6 |
Sonar Guy
![]() Join Date: Jun 2005
Posts: 382
Downloads: 3
Uploads: 0
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Ok, so if I understand well, we can detect it with aircraft, but not with the ship??
Yes, hopefully they can do something about it. Are we sure it will not be in the official 1.03. It is so unfair for the surface community. Please please... |
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