![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Samurai Navy
![]() Join Date: Jun 2005
Location: Norway
Posts: 567
Downloads: 0
Uploads: 0
|
![]()
I stumbled across some readings from The Great War, concerning German submarines and their warfare.
While a lot of ugly things happened in this war, the procedure for sinking passenger liners and merchants were in --some-- cases rather kind! Couldn't we get a mod to the game where we sail up alongside the merchant and order them kindly to get the heck off? ![]() Or maybe this wasn't practised at all during WWII? I've previously mentioned that 10,000 tons in a IIA is more honourable than 10,000 tons in a VIIC, but THIS would make for much more honour! ![]()
__________________
I shall punish yee, landlubber! C'mere for spankings and popsicles! |
![]() |
![]() |
![]() |
#2 |
Frogman
![]() Join Date: Jun 2005
Posts: 296
Downloads: 91
Uploads: 0
|
![]()
What you're referring to is the "Prize Rules". In short, merchants could be stopped and inspected; if they were not carrying "contraband" (ie: war materials), they were allowed to pass. If they were deemed to be carrying contraband, they could either be siezed or sunk. If the warship decided to sink the merchant, they were required to ensure all hands were safely off the ship and into lifeboats, given a course towards land, and a notification made.
The Germans adhered to the prize rules in the first part of the war, but gradually abandoned them in favor of unrestricted warfare after it was determined that U-boats were in more danger from the merchants than vice versa. This is a quick once over, there's much more to it than that. |
![]() |
![]() |
![]() |
#3 |
Grey Wolf
![]() Join Date: May 2005
Posts: 887
Downloads: 119
Uploads: 0
|
![]()
Yah the ability to use the "Prize Rules" in the beggining years of the war would be awesome!!! Especially finding those nuetrals with contraband, and being able to search. Woooo.. Awesome.. haha but all in vain.
|
![]() |
![]() |
![]() |
#4 |
Silent Hunter
![]() |
![]()
If only we could. That sort of thing is probably impossible because of the way the existing game engine is set up. Maybe if we ask the devs nicely...
|
![]() |
![]() |
![]() |
#5 |
Samurai Navy
![]() Join Date: Jun 2005
Location: Norway
Posts: 567
Downloads: 0
Uploads: 0
|
![]()
Who are the "devs" anyway, and how can one suggest things like this to them?
__________________
I shall punish yee, landlubber! C'mere for spankings and popsicles! |
![]() |
![]() |
![]() |
#6 |
Watch
![]() Join Date: May 2005
Location: California, USA
Posts: 30
Downloads: 0
Uploads: 0
|
![]()
"Excuse me, could you please get off your boat so I can sink it?"
|
![]() |
![]() |
![]() |
#7 | |
Silent Hunter
![]() |
![]() Quote:
|
|
![]() |
![]() |
![]() |
#8 |
Officer
![]() Join Date: Apr 2005
Location: Astoria , Oregon
Posts: 246
Downloads: 0
Uploads: 0
|
![]()
I usually put one torpedo into the side of merchants and wait a while... Hopeing that the crew is frantically getting into their lifeboats and moving away ... if it don't sink on its own then either let my deck gunner have target pratice or fire another fish
![]() |
![]() |
![]() |
![]() |
#9 |
Helmsman
![]() Join Date: May 2005
Location: CSA - Confused States of America
Posts: 107
Downloads: 99
Uploads: 0
|
![]()
Early War - I fire a Star Shell over ship I am about to attack. Give them time to split - then sink the ship. I know they don't leave, but My Honor is intact.
For Neutral ships - I shoot cargo off the deck with a flak gun, but don't sink the ship, but sometimes "Stuff happens" and the darn thing blows up. I was to close once, being a nice little natz and when it blew up it sank my boot. So no more Mr. Nice Guy. |
![]() |
![]() |
![]() |
#10 |
Seasoned Skipper
![]() Join Date: Jul 2005
Location: London
Posts: 713
Downloads: 1
Uploads: 0
|
![]()
That is one well-trimmed boat!
Talking of survivors how good would it be to pull off something like the Lacona Incident? |
![]() |
![]() |
![]() |
#11 |
Silent Hunter
![]() |
![]()
The lack of survivors is a major problem with an otherwise groundbreaking game. Think of how differently the Battle of the Atlantic would have been if merchant vessels had been crewless drones and the escorts never needed to worry about rescuing survivors. Also, it's interesting to note that several convoys were discovered by wolfpacks after survivors divulged information about their courses to the U-boats. Not having survivors is in short a very significant handicap for our virtual crews.
|
![]() |
![]() |
![]() |
#12 |
A-ganger
![]() Join Date: Jul 2005
Location: Wilton, NH
Posts: 72
Downloads: 0
Uploads: 0
|
![]()
One of the things that caused the end of the prize rules was that merchants -- even neutrals sometimes -- would try to ram the u-boats after they announced their presence.
The BdU decided that if the enemy wasn't going to play by the rules, then neither could they, as it risked too many of their own men and boats. |
![]() |
![]() |
![]() |
#13 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
Aahh the myth of the good german honourable soldier/seaman. Well let me tell you there weren't any...The myth is also being telled with respect to the Battle of Britain, only after the bombing of Berlin by the RAF (which was reaction to an error of an Heinkel pilot) Hitler decided to bomb London and not only military installation....
Politics my friend... ![]() |
![]() |
![]() |
#14 | |
Eternal Patrol
![]() |
![]()
Original topic: Yes, during the Great War the Germans originally confronted ships and allowed them to get away first. This allowed them to sink the merchants with scuttling charges, thereby saving torpedoes and deck gun ammo, as well as lives. Unfortunately it also lead to the development of the Q-ships; merchants with hidden guns which could end an unsuspecting u-boat's career very quickly. Some of them even played elaborate 'abandon ship' charades to draw the u-boat even closer. This is a major reason leading to unrestricted submarine warfare.
In WW2 the u-boats were torpedoing merchants right from the start. Quote:
http://uboat.net/ops/laconia.htm German sailors showed considerable honor with respect to survivors.
__________________
“Never do anything you can't take back.” —Rocky Russo |
|
![]() |
![]() |
![]() |
#15 | |
Samurai Navy
![]() Join Date: Jun 2005
Location: Norway
Posts: 567
Downloads: 0
Uploads: 0
|
![]() Quote:
That being said, I'd like to point out that there might not have been such a successful raid on Pearl Harbour, if the Japanese had not learned from the Italians after they had a fleet in port sunk by Swordfish torpedo-bombers.
__________________
I shall punish yee, landlubber! C'mere for spankings and popsicles! |
|
![]() |
![]() |
![]() |
|
|