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Old 08-02-05, 06:46 PM   #1
APHill
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Default Any news as to status of RUb 1.43?

I was just wondering if there is any news as to the status of RUb 1.43. Is there a chance it will be released this week?

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Old 08-02-05, 07:47 PM   #2
Salvadoreno
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yah dude i believe its this week. Or i hope so. Im going to uninstall SH3 and reinstall it once i get Rub 1.43 or whatever it is. Cant wait for the improved convoys and all the other improvements.
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Old 08-02-05, 08:54 PM   #3
jasonb885
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When it's ready.
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Improved Convoys mod!
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Old 08-02-05, 11:29 PM   #4
CCIP
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Yes, last I heard from Beery is sometime around this weekend.

It's currently in a wider mod-team beta-test.
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Old 08-03-05, 01:04 AM   #5
Beery
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Here's just a little taste of the mod - something I've been working on in the last couple of days:



I've revamped the look of the ship ID book cover. I've standardized all the country names, and added the appropriate flags, toned down to make them look as if they've been stamped into the leather. This should make identification a bit less of a hassle.
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Old 08-03-05, 03:13 AM   #6
Oesten
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Nice!
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Old 08-03-05, 04:03 AM   #7
Gammel
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Hello Beery,

I have another question about the recognition book.
When i added the Merchants Mod and the southampton cruiser mod by serbuto to a RUB 1.42 Silenthunter 3
they are displayed in the book fine, but the background colors doesn´t match.
Will those new ships be included in the new RUB version or can you give me a hint how to fix it for myself?
I now it´s just candy but would be nice to get that solved. Thanks
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Old 08-03-05, 05:04 AM   #8
Sfinx
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No biggie but is it possible to have the ID book start on the merchant ship section instead of the US warship section?
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Old 08-03-05, 10:06 AM   #9
Beery
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Quote:
Originally Posted by Sfinx
No biggie but is it possible to have the ID book start on the merchant ship section instead of the US warship section?
I haven't found a way to do that yet. That's one of my pet peeves too. The ID book always opens with the first (alphabetically) named file. Since the US file is named 'American' it pops up first. Actually, in RUb 1.43 it will be Albania, hehe, but that's beside the point. It is possible to have it open to a blank page, but I'm not sure that's preferable. It should be possible to have it open to a merchant page, but only if there's another merchant page elsewhere in the book. I'm not sure that this would be preferable either.
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Old 08-03-05, 10:14 AM   #10
Beery
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Quote:
Originally Posted by Gammel
Hello Beery,

I have another question about the recognition book.
When i added the Merchants Mod and the southampton cruiser mod by serbuto to a RUB 1.42 Silenthunter 3
they are displayed in the book fine, but the background colors doesn´t match.
Will those new ships be included in the new RUB version or can you give me a hint how to fix it for myself?
I now it´s just candy but would be nice to get that solved. Thanks
The Southampton file you need is here (www.beerymod.com/NCL_Southampton_sil.tga) Add this to the mod, overwriting the mod's original NCL_Southampton_sil.tga file. I also use the Southampton mod, so I configured it to work with RUb, which is why I happen to have that file. Note to self - I must ask Sergbuto if I can use that mod in RUb.

As for the merchant mod, I'm not sure which mod you're talking about. I didn't realise there was a mod out there that changed the merchant ship ID images. Let me know where I can find it and I'll try to adjust it to suit RUb.
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Old 08-03-05, 11:13 AM   #11
CCIP
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I think he means Serg's two additional merchants (the converted Auxiliary Cruiser and Commerce Raider).
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Old 08-03-05, 11:25 AM   #12
Beery
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Quote:
Originally Posted by CCIP
I think he means Serg's two additional merchants (the converted Auxiliary Cruiser and Commerce Raider).
Let me know where to get them from and I'll make the RUb-style ID pages for them.

Actually I'm gonna be away for a couple of days, so I probably won't do this until Friday at the earliest, but just leave a note on here and i'll get to it.
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Old 08-03-05, 11:29 AM   #13
Gammel
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Thanks for the file and info Beery
Would be great to see the Southampton in RUB too. (if Sergbuto agrees, of course)
The additional merchant mod is also made by Sergbuto, available on his site too:

http://web.telia.com/~u18230645/

Is it too late to integrate this one to? The vessles do show up without a problem in the new RND file
(improved convoys, 0729) by jasonb885.

Thanks for all you´ve done so far and excuse my bad english
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Old 08-03-05, 01:52 PM   #14
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Beery, can you give us a list of what mod's you plan on including with RUB 1.43. I currently have numerous mods installed (no rub) and recently installed the latest SH3 commander version. Since then I've been having my screen freeze up at least once per mission. It wasn't doing it before SH3 commander so I'm guessing there are mod's, or a mod, conflicting with it. I was wondering if you considered: Ail particles mod, less air patrols for 1.4, milk cow mod, or any of Juju's excellent merchant-military ship mods.

thanks...
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Old 08-03-05, 03:41 PM   #15
Gunfighter34
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Really looking forward to this! I haven't been using RUb so far (I'm fairly new to SHIII and Subsim) so I decided I'd just wait in anticipation for this version. I just have a couple of, maybe stupid, questions, so forgive me in advance if they're not good.

1) Will RUb 1.43 be compatible with Rubini's traffic mod, which to me so far is the one most indispensible mod I'm using?

2) I've read mixed reviews of the fatigue system in prior RUb versions. Are there ways to change out individual components of the mod if I either don't like them or they're not compatible with the Wolves at War campaign I'm playing in (which has it's own little mod with it).

Thanks in advance for any help, and also thank you to Beery and everyone else on the RUb team for the work you've put into this!
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