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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Torpedoman
![]() Join Date: Jun 2005
Posts: 115
Downloads: 3
Uploads: 0
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I was looking through the SH3 Inspector, and a came across this box. What does it affect exactly?
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#2 | |
Beach Leaf
![]() Join Date: Dec 2004
Location: Atlantic Shipping Lanes
Posts: 287
Downloads: 1
Uploads: 0
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![]() Quote:
If you hit a foreign object, like another ship or a sea wall (maybe the ground too), your ship will "die" if the collision speed equals or exceeds this "CrashSpeed". To the best of my knowledge, anyway. TT |
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#3 |
Navy Seal
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Well, actually...
I've done my testing. It pretty much doesn't seem to translate into anything. I imagine this to be a rarely-used physics engine variable, because I have tried watching its' effects on collisions between sub and ship, or ship and dock - and no effects were observed either way. (few hours of testing right there. It's not really worth it ![]() |
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#4 |
Torpedoman
![]() Join Date: Jun 2005
Posts: 115
Downloads: 3
Uploads: 0
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Ok then, it doesnt do much. I thought maybe it would help the problem with the docked destroyers burning in harbors. I saw five sunk in Loch Ewe last time i went there. The one destryer in the bigger berth was ok though, maybe that has something to do with it.
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