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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Mate
![]() Join Date: Mar 2005
Posts: 58
Downloads: 11
Uploads: 0
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Right now I'm just looking to tighten up the game a bit and maybe add some graphic touches... but only if they're consistent with the graphcis (don't stick out like a sore thumb) and are of course high quality.
I have patch 1.4, so they'd need to be compatible. So could some of you list a few you think would be good? I'm playing at ~50% realism right now. Thanks a lot for any pointers and direction! ![]() |
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#2 |
Mate
![]() Join Date: Apr 2005
Location: Melbourne, Australia
Posts: 52
Downloads: 0
Uploads: 0
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I use the rasinban dials mod.
Skymod Wakemod and the sh3 intereior textures mod, I believe all are availible on the downloads section of subsim. |
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#3 |
Über Mom
![]() Join Date: May 2005
Location: Jerusalem, Israel
Posts: 6,147
Downloads: 5
Uploads: 0
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Activated mods shown on the right.
![]() The only mods that affect gameplay are Real Uboat, Airpower (in Real Uboat but this is an updated version), the 3 UnRUb mods, that restore original several original game settings and the Improved Convoys Mod. The rest are eye and ear candy. Children, do not stick candy in your ears or eyes without the presence of a parent or guardian! ![]() |
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#4 |
Mate
![]() Join Date: Mar 2005
Posts: 58
Downloads: 11
Uploads: 0
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WOW The Avon Lady! I didn't realize all those existed! What does internal life mod do?
And all the mods you're using actually "improve" the already great looks and sounds of the game, or just add variety (like Juju's mod and the merchant variety pack)? |
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#5 | |
Mate
![]() Join Date: Mar 2005
Posts: 58
Downloads: 11
Uploads: 0
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#6 | |
Über Mom
![]() Join Date: May 2005
Location: Jerusalem, Israel
Posts: 6,147
Downloads: 5
Uploads: 0
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Looking in the RUb documentation, I found: Code:
Added new wake graphics. Mod by Ailantd. (data\Misc\siaj.tga, siaj_nave.tga, siaj_submarin.tga) . . . Added smaller moon. Mod by Ailantd. (data\Textures\TNormal\tex\moon.tga, moon_256.tga) ![]() ![]() |
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#7 | ||
Über Mom
![]() Join Date: May 2005
Location: Jerusalem, Israel
Posts: 6,147
Downloads: 5
Uploads: 0
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#8 |
Mate
![]() Join Date: Mar 2005
Posts: 58
Downloads: 11
Uploads: 0
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Is his (Ail's) particle effect pretty good?
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#9 | |
Über Mom
![]() Join Date: May 2005
Location: Jerusalem, Israel
Posts: 6,147
Downloads: 5
Uploads: 0
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If you have a low-end PC and graphics card, you may notice some heavier than usual overhead with the Particle Mod. Again, try it and see. |
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#10 |
Mate
![]() Join Date: Mar 2005
Posts: 58
Downloads: 11
Uploads: 0
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OK will do. Thanks!
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#11 |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
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The Avon Lady,
Are you that have a very , very good site about Operation Flash Point, no? I use that site all the times when I go back to OFP! Good and great job! (Sorry for this of topic). Greetings, Rubini. |
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#12 | |
Über Mom
![]() Join Date: May 2005
Location: Jerusalem, Israel
Posts: 6,147
Downloads: 5
Uploads: 0
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