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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Apr 2005
Location: Patrolling Lake Geneva
Posts: 29
Downloads: 7
Uploads: 0
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I just bought this game (it is discounted on Steam) and had a lot of fun with it so far, over just a couple of battles.
I was wonder how realistic the various CIC and sonar stations are? I couldn't find anything about it and I thought that my old fellows from SUBSIM would be the way to go.
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"I sink therefore I am" |
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#2 |
Gefallen Engel U-666
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Cpt.Nautilus!
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#3 |
Watch
![]() Join Date: Apr 2005
Location: Patrolling Lake Geneva
Posts: 29
Downloads: 7
Uploads: 0
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Run silent, run deep!
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"I sink therefore I am" |
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#4 |
The Old Man
![]() Join Date: Mar 2002
Location: Ayr,Scotland,UK
Posts: 1,392
Downloads: 79
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The devs certainly travelled all the way from Poland for their research visited USS Kidd at Baron Rouge and I think also USS Edsall, the interviewed docents and veterans etc so I'd imagine the rooms are modelled in a fairly high accuracy whilst the technology is simplified slightly for gameplay purposes, USS Kidd had a virtual video walkthrough so you could compare and contrast from that.
https://www.usskidd.com/explore-the-kidd/3d-ship-tour/
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"The action is simulated...the excitement is real!" Microprose Simulation Software. |
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