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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
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Location: Russian Federation Nizhny Novgorod
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Designing the interior of the boat, I noticed that the compasses in different rooms show different values. It's rather strange to realize that none of the moderators have fixed these errors so far.
Here's what I've managed to do so far => Changed the TDC sensors to the correct ones: ![]() The compass now has the correct texture and works: ![]() Changed the sensor in the engine room: ![]() Last edited by U-190; 10-12-21 at 04:23 AM. |
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#2 |
Stowaway
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For me, 3 compass repeaters in the rooms of the soundman and the radio man and the control room show the same correct values and only the conning tower compass repeater seems flawed to me.
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#3 |
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Yes, that's what I want to do. The Ubisoft mixed up the textures and all the compass uses the texture of another sensor. I'll try to fix it.
I have already fixed in CR and QR Да, я как раз и хочу этим заняться. Юбики перепутали текстуры и компас использует текстуру другого датчика. Я попробую исправить. Я уже исправил в CR и QR |
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#4 |
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#5 |
Stowaway
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It's great if you correct this misunderstanding. Also, when it comes to interior display devices, I think the CO2 display is definitely overkill. The instruments used to monitor gases in air did not work online. It was a one-time procedure and it was necessary to work to find out the content of carbon dioxide in the air.
Здорово, если ты исправишь это недоразумение. Кроме того, если говорить о показывающих приборах в интерьере, я считаю что табло CO2 определенно является избыточным. Приборы, использовавшиеся для контроля газового состава воздуха не работали в "онлайн" режиме. Это была разовая процедура и нужно было поработать, чтобы узнать содержание углекислого газа в воздухе. |
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#6 |
Navy Seal
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Well spotted and well done
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#7 |
Loader
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I'm glad someone else finally pointed this out!
I think they mixed up the texture of the inner compass in the conning tower with what was supposed to be the speedometer in the engine room: ![]() ![]() They also mixed one up in the TDC: ![]() Hopefully we can find a way to fix it. Love your work on the interior so far, by the way! |
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#8 |
Grey Wolf
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Good catch
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#9 |
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I haven't found a way to fix it yet.
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#10 |
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Started work on fixing for interior.
Last edited by U-190; 10-12-21 at 03:59 AM. |
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#11 |
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I still haven't figured out how to change the texture in the GR2 file.
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