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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Nub
![]() Join Date: Sep 2014
Posts: 3
Downloads: 38
Uploads: 0
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Hello
From what I understand when starting a campaign the .mis files inside the Campaign folder are being "spooled down" as you play. So now if I want to make a change to those .mis files, say edit a probability of a certain group (some 42a_jap_merchants [or how they are called]) to appear or if I want to change the unit types that are spawned, do I have to restart a career for the changes to take effect or are those .mis files loaded "freshly" each time I continue a saved game? Side note: I am using TMO. |
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#2 |
Gefallen Engel U-666
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knallgiraff!
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__________________
"Only two things are infinite; The Universe and human squirrelyness?!! |
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#3 |
Nub
![]() Join Date: Sep 2014
Posts: 3
Downloads: 38
Uploads: 0
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@aktungbby
Yes, I always wanted to give SH4 a go since I have it in steam for ages and (and got me a copy on CD because I had a 1.3 steam version prior to a reinstall d'oh) I can't enjoy SH3 anymore because of the unsolvable savegame bug. Then I saw the "bag of tricks" thread and now I am again hooked for a while lol @KaleunMarco Thank you. I will look into that. |
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#4 | |
Silent Hunter
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keep copies of the TMO-files and be very careful what you change. i am not yelling at you....merely sharing past experiences doing the same thing. think about doing this type of change via a mini-mod that you can apply and un-apply if things go south on you. good luck! ![]()
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 Last edited by KaleunMarco; 07-12-21 at 04:16 PM. |
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