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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
XO
![]() Join Date: Mar 2007
Location: Colorado, for now. Any RED State, ASAP.
Posts: 401
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I realize that the boat slowly sinking when at Silent Running speed is a "Reality" thing...but, for now, is there a way to have my boat maintain depth?
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#2 |
Navy Seal
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IMHO in real life at silent running speed, submarine shouldn’t slowly sink. Only when all stopped...but don’t know GWX that much.
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#3 |
XO
![]() Join Date: Mar 2007
Location: Colorado, for now. Any RED State, ASAP.
Posts: 401
Downloads: 77
Uploads: 0
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I seem to remember a mod to make the boat maintain depth even at 0 knots?
It's been so long I can't remember...also why I would like to stop this "sinking" behavior until I get back into proper form. Anybody? |
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#4 |
Silent Hunter
![]() Join Date: Aug 2005
Location: Figueira da Foz, Portugal
Posts: 4,518
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It happens in silent running in GWX3, I think it mods that fact of the main pump is turn off and do to the slow speed, the boat starts to sink slowly.
I notice this at deeps below 150m, don't know if happens above that. @prowler3 I think was something like "humming bird" mod. |
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#5 | |
Ocean Warrior
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You could simply swap the sub files if desired (recommended via a JSGME mod structure). You wouldn't need the complete sub file but I don't know which particular file was changed to simulate the slow sinking. Or keep it easy and just maintain at least two knots when submerged.
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#6 |
Navy Seal
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Of what i remember, GWX doesn’t have the negative buoyancy. So sub should be always steady.
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#7 | |
Ocean Warrior
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Me too; at one time it had positive bouyancy but that changed between 2.1 and 3.0 I believe.
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#8 |
XO
![]() Join Date: Mar 2007
Location: Colorado, for now. Any RED State, ASAP.
Posts: 401
Downloads: 77
Uploads: 0
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