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XO
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ive been testing my new Reworked USN surface weapons on my test ship which is a
Knox-class Frigate the towed array is coming along ok my test Towed Surface Array is a : AN/SLQ-25 NIXIE In the Pictures the towed decoy is the white tube 3 Decoy that Auto Follows me still working out the best of a few ways to make this better tubes 3 & 6 are the Nixie Launchers you can only load Nixies in to those Ive also made Deploy-able helicopters im using the usn_sh2f Helicopter atm and have made 3 Variants : 1.) Dipping Sonar 2.) Torpedo Dropping 3.) Sonar Buoy Dropping not decided what to add Sprite wise yet either the things they use so like : if a sonar buoy ill add that if a Torpedo ect we see so for now ive used a re textured Russian helicopter one tube 7 is the Hanger it only loads Helicopter Variants ive also Re textured the rocket part of the RUR-5 to make it dark grey like it should be Tube 8 is the RUR-5 & Harpoon Launcher Tube only in other words its the VLS or SET in my games im still messing with naming surface Weapons Launchers atm The main aim hear is to get more Surface Ship Options on both Weapons & Defense,s & also more Sensor Options via Helicopters but this will need work so might just use Helicopters & Jets on Vessels to drop Torpedo's or Fire Anti-Ship Missiles my other Vessel is nearly ready a playable " USS Enterprise (CVN-65)" the "Big E" this will have Helicopters of Various types & Roles Jets with Anti-Ship Missiles harpoon Anti Ship Missiles Launchers CAT Countermeasure Anti Torpedoes or ATT Anti Torpedo Torpedo,s Towed Decoy System so most likely a AN/SLQ-25 NIXIE Variant newer Carriers could get the Anti Wake homing one tho Defensive Anti submarine Torpedo's wont have Photon Torpedoes tho mind you they dont do well when wet !!!! Steel Shark
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"History is Written by the Victors." Last edited by steel shark; 01-05-21 at 03:09 PM. |
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