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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Jan 2020
Posts: 6
Downloads: 0
Uploads: 0
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Looking at living SH3 for this. Is Edition 2017 the latest? Basically, I'm looking for a sandboxy game where I can go after enemy ships however I want and can have a career. Also want realism.
One big thing for me is I've never been a fan of calculating my own torpedo trajectories in combat and was wondering if this mod allows me to designate crew to do the calculations (just like crew can use deck gun). Any other suggestions? Don't care much for eye candy or latest graphics. |
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#2 |
Gefallen Engel U-666
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primuspaul!
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#3 |
Commodore
![]() Join Date: Oct 2009
Location: Helsinki, Finland
Posts: 614
Downloads: 135
Uploads: 0
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With all supermods command really doesn't really interfere you while on patrol. You can do anything you wan't besides sink friendly ships . Also command doesn't care wether you patrol your assignated grid or not...
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Himmel, sukeltakaa! |
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#4 |
Swabbie
![]() Join Date: Jan 2020
Posts: 6
Downloads: 0
Uploads: 0
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I was thinking about getting NYGM 3. Is there a "order officer to determine torpedo solution" command?
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#5 |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,450
Downloads: 493
Uploads: 0
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NYGM allows you use the Weapons Officer for assistance with torpedo solutions.
God hunting, FUBAR
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Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. |
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#6 |
Swabbie
![]() Join Date: Jan 2020
Posts: 6
Downloads: 0
Uploads: 0
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#7 |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,450
Downloads: 493
Uploads: 0
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The weapons Officer will calculate range, speed and AOB and enter the information into the TDC when you lock onto the target.
Good hunting, FUBAR295
__________________
Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. |
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