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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ocean Warrior
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Engaged a 1/41 convoy with a night surface attack well west of the shallower waters leading into the North channel northeast of Ireland. On the edge of deep/shallower waters. Sunk a 2k cargo and a 15k troop ship.
After disengaging to reload and avoid escorts, I got back into position on an 18k troop ship when the convoy turned away, literally a couple seconds before I was going to fire. This turn alerted the escorts to my presence, and I spent the next few hours running from a corvette and destroyer. Destroyer went back to the convoy, corvette pressed the pursuit. By this time, I was starting to get boxed in from the nearing shorelines. Meanwhile, the convoy had ducked into a port on the north side of Ireland. While passing this port to the north, well off shore many miles outside visible range, there are suddenly FOUR new escorts pursuing me coming from the port, with the same dogged one from the night attack behind me ! It is now daylight, early morning. The new escorts were three corvettes and one destroyer. Couldn't outrun the destroyer of course, had to crash dive. Went to as deep as I could safely go (shallow waters) to 180 meters and eventually evaded the destroyer with no damage. Still an amazing game; chasing corvette basically "radioed" ahead for help and they almost cut my escape off. Also amazing, the convoy left the port after I passed the port, going in the opposite direction. Basically waiting out the action until safe to proceed it would seem.
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#2 |
Ocean Warrior
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Always did like this message; no more pesky status reports !
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#3 |
Ocean Warrior
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I like the SH3 wolf packs, but I like the AOD ones even more. Not only are they faster to appear and act than their SH3 counterparts, they also call in contact reports of their own drawing in other subs to the pack instead of you having to do the entire job yourself.
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#4 |
Navy Dude
![]() Join Date: Sep 2001
Posts: 172
Downloads: 21
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How can I best fire this game up. I have win 8.1 I owned several copies of this one and have never had any luck with win version
Does any one make a kit for DOS game or a patch from window version assume that you are dealing with a nubee here am I going a bridge too far here?? SH III is fading since some mods like commander will no longer work with win 7 ( my sh III is on a win 7 machine) |
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#5 |
Gefallen Engel U-666
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https://classicreload.com/aces-of-the-deep.html I SAW THIS NOT TOO LONG AGO
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#6 | |
Ocean Warrior
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__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#7 |
Ocean Warrior
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If you end up getting it be sure to get AOD, not CAOD. CAOD is buggy.
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#8 | |
Loader
![]() Join Date: Jan 2008
Location: West Point
Posts: 90
Downloads: 1309
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Lieutenant George W. Bush |
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#9 |
GWX - KC Crash Test Dummy
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Re AOTD ive just uploaded the AOTD Kreigsmarine Grid Map if your Original one is lost or damaged
Map Size 3378 x 2652 https://www.subsim.com/radioroom/dow...o=file&id=5603 ![]()
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Someone Had to Make the Tea |
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#10 | |
Ocean Warrior
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In AOD, one fears the escorts. In SH3, meh.
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#11 |
Loader
![]() Join Date: Jan 2008
Location: West Point
Posts: 90
Downloads: 1309
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Yup, It has very unforgiving escorts and gigantic convoys. Most of the time you gotta try to avoid the detection of that deadly escorts and once they catch you that's gonna be a very long and hard evasion.
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Lieutenant George W. Bush |
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