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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sailor man
![]() Join Date: Apr 2008
Posts: 48
Downloads: 8
Uploads: 0
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Amazing game
1. Enigma machine and Morse code are amazing but serve little purpose, it would be great if you could find some uses for them. Perhaps decode the mission objectives or convoy information which once known we can time compress to the patrol area. Or send patrol reports to bdu 2. More records for the player 3. Forward torpedo room and damage control 4. A captains log book for our patrols that are friends can see |
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#2 |
Admirable Mike
Join Date: Mar 2004
Location: Canada
Posts: 1,338
Downloads: 421
Uploads: 0
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Don't forget this is an online game, with no saves.
The more gadgets to learn about, the longer the time before we can be successful. I can't see people playing for more than an afternoon or evening. Do the missions have a time limit? Are there targets after that first convoy or is it a one attack mission?
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Game Designer: Close The Atlantic - World War Three https://boardgamegeek.com/boardgame/...orld-war-three |
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