SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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03-09-19, 01:30 PM | #1 |
Stowaway
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Non-Combat Sims, Scenarios & Mods
[DISCLAIMER]
I have been a member of this fine community since mid-2017 and I still don't get this whole "mod" thing. Call me dense, dumb or even stupid, but pretending I "get it" will never let me be anything other than dense, dumb or even stupid. LOL [/DISCLAIMER] The above is a general statement of my neophyte status amongst you seasoned skippers (and I do need some hand-holding), but the main point of this thread is to ask you fine people for links or directions to any/all of the non-combat opportunities in the submarine simulations. I have...
I do like the cat-and-mouse of matching wits with an A.I. skipper, but I enjoy just getting from Point A to Point B using my navigation skills more. Arriving at the planned destination at the calculated ETA and actually seeing the desired harbor or inlet through the periscope gives me a great sense of accomplishment. Please post back with any resources, downloads, opportunities, etc. Thank you. |
03-09-19, 03:30 PM | #2 | |
Gefallen Engel U-666
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03-09-19, 04:18 PM | #3 |
Sub Test Pilot
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Sub command and dangerous waters are probably the best two of the list when you make your own mission.
if you want non combat why not try ship simulator
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03-09-19, 08:07 PM | #4 | |
Stowaway
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Thank you for your reply. I will have to look into making my own mods, but I haven't been too successful with the already-done-did mods. Which ship simulator are you referring to? I was not aware there was a usable submarine available. |
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03-09-19, 11:54 PM | #5 |
Ocean Warrior
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Find a mission for SC or DW called "We Dive At Dawn" by Bill Nichols.
Edit it a bit to turn it into a standard departure/maneuvering watch. Edit it again in reverse to simulate entering a port. There are other ports in SC/DW you can drive into (Norfolk, Yokosuka, etc.) accurately. You'll just need to add the piers and buildings. The downside to SC/DW is crash detection, you literally cannot dock to the pier without damage. I get what you're up to. The maneuvering watch looks boring but its one the riskier things that ships do. Which ships have the right of way? When does that right of way not matter? Think of it this way, you're not going to get the keys to a warship before you can prove you know how to drive it. That includes getting underway without running aground and coming home without plowing into the pier. |
03-10-19, 03:46 PM | #6 | |
Stowaway
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Thanks, but where do I look? I looked in the SC missions, but not found. I'm not sure where to go from here. |
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03-09-19, 08:03 PM | #7 |
Stowaway
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Thank you for the post and kind thoughts, but I don't understand? I had the impression that mods were a positive thing around here. I have yet to successfully install any mod where I didn't make things worse, so maybe I need to follow this? |
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non-combat |
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