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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Stowaway
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[DISCLAIMER]
I have been a member of this fine community since mid-2017 and I still don't get this whole "mod" thing. Call me dense, dumb or even stupid, but pretending I "get it" will never let me be anything other than dense, dumb or even stupid. LOL [/DISCLAIMER] The above is a general statement of my neophyte status amongst you seasoned skippers (and I do need some hand-holding), but the main point of this thread is to ask you fine people for links or directions to any/all of the non-combat opportunities in the submarine simulations. I have...
I do like the cat-and-mouse of matching wits with an A.I. skipper, but I enjoy just getting from Point A to Point B using my navigation skills more. Arriving at the planned destination at the calculated ETA and actually seeing the desired harbor or inlet through the periscope gives me a great sense of accomplishment. ![]() Please post back with any resources, downloads, opportunities, etc. Thank you. |
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#2 | |
Gefallen Engel U-666
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#3 |
Sub Test Pilot
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Sub command and dangerous waters are probably the best two of the list when you make your own mission.
if you want non combat why not try ship simulator
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#4 | |
Stowaway
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Thank you for your reply. I will have to look into making my own mods, but I haven't been too successful with the already-done-did mods. Which ship simulator are you referring to? I was not aware there was a usable submarine available. |
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#5 |
Ocean Warrior
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Find a mission for SC or DW called "We Dive At Dawn" by Bill Nichols.
![]() Edit it a bit to turn it into a standard departure/maneuvering watch. ![]() Edit it again in reverse to simulate entering a port. There are other ports in SC/DW you can drive into (Norfolk, Yokosuka, etc.) accurately. You'll just need to add the piers and buildings. The downside to SC/DW is crash detection, you literally cannot dock to the pier without damage. I get what you're up to. ![]() The maneuvering watch looks boring but its one the riskier things that ships do. Which ships have the right of way? When does that right of way not matter? ![]() Think of it this way, you're not going to get the keys to a warship before you can prove you know how to drive it. That includes getting underway without running aground and coming home without plowing into the pier. |
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#6 | |
Stowaway
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Thanks, but where do I look? I looked in the SC missions, but not found. I'm not sure where to go from here. |
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#7 |
Stowaway
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![]() Thank you for the post and kind thoughts, but I don't understand? I had the impression that mods were a positive thing around here. I have yet to successfully install any mod where I didn't make things worse, so maybe I need to follow this? |
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non-combat |
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