SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 11-03-18, 12:28 PM   #1
GertB
Swabbie
 
Join Date: Nov 2018
Posts: 6
Downloads: 0
Uploads: 0
Default Torpedo's don't explode

Still at naval acadamy.
First attempt I sank a few ships.
Next torpedo's do not explode
when they hit. Have to arm them somehow?
GertB is offline   Reply With Quote
Old 11-03-18, 01:32 PM   #2
blackswan40
GWX - KC Crash Test Dummy
 
blackswan40's Avatar
 
Join Date: Mar 2008
Location: IN THE STEEL SHARKS VIRTUAL OCEAN
Posts: 2,783
Downloads: 612
Uploads: 31


Default

Hi GertB Welcome to Subsim

Re Torpedo's don't explode that's built into SH3 German Torpedo's were prone not detonate or explode premature in early war years
in early war I use impact setting
magnetic setting in early war upto mid 1940 would result in premature detonation 33-50% of the time also giving your position away to enemy escorts
blackswan40 is offline   Reply With Quote
Old 11-03-18, 03:26 PM   #3
Nicolas
Commander
 
Join Date: Jun 2007
Location: Uruguay
Posts: 453
Downloads: 196
Uploads: 4
Default

When you have a ship at 90 degrees Angle on bow, shot with impact pistol, but when the ship has an AOB of 0 to like 60, set the torpedo 1 meter below the keel or it will bounce off the ship and don't explode most of the time.
Nicolas is offline   Reply With Quote
Old 11-03-18, 04:51 PM   #4
GertB
Swabbie
 
Join Date: Nov 2018
Posts: 6
Downloads: 0
Uploads: 0
Default

Ok, but how do I set magnetic detonation.
How do I aim below the keel.
Another thing. In a while the crew has
red excamation marks to them. And seem idled.
What does that mean?
GertB is offline   Reply With Quote
Old 11-03-18, 06:55 PM   #5
bigboywooly
Rear Admiral
 
Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
Default

The red exclamation marks mean they are tired. You need to rotate them into the bow or stern quarters to rest. Or use SH3commander and set no fatigue so they never tire.

When you ID the ship type look in the recognition manual. Will give the ship's depth.
Set torp depth 1m below this
There is a rotator switch, I/M
Impact and magnetic

Am sure there was a manual once that came with the game
__________________


My mediafire page http://www.mediafire.com/?11eoq19bq9r41
bigboywooly is offline   Reply With Quote
Old 11-04-18, 05:29 AM   #6
GertB
Swabbie
 
Join Date: Nov 2018
Posts: 6
Downloads: 0
Uploads: 0
Default

Ubi.com seems to have the manual DL-page removed. Err 404.
Are other available?
GertB is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 04:14 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.