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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Bilge Rat
![]() Join Date: Dec 2017
Posts: 1
Downloads: 32
Uploads: 0
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I have been plying this for a while now but I am having trouble saving games and when they are saved there is no time stamp that shows which one is the latest version. I have another life besides this game and when I need to attend to it I would like to be able to save the game.
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#2 |
Helmsman
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You cannot save while playing a mission but you can save your campaign progress when viewing the campaign map between missions or you can use the auto save file that updates before the start of each mission.
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#3 |
Captain
![]() Join Date: Oct 2004
Location: AZ & DC
Posts: 487
Downloads: 48
Uploads: 0
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I don't save because it saves just prior to a mission. IF I really screw up the mission, I just immediately do a CNTL-ALT-DEL and close the program. When I enter back in, it takes me to the beginning of the same mission.
Not so much anymore, but it makes me complete that mission to continue the campaign. Another thing is that I have been using the Quick Mission Editor to set up scenarios. It is not a very developed editor in relation to mission requirements. I would love to be able to place a certain target at a spot (port) and have defenses that I have to get through. Maybe in the future. |
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#4 |
Helmsman
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The mission editor could definitely be improved - Being able to save and load missions for one.
Also, the AI for the various groups needs work. Whenever I create multiple sub groups, those subs stay clustered tightly together until I fire my first torpedo into that group. Groups selected to be aggressive need to be aggressive and immediately begin to search and engage. Those selected to be defensive need to act defensively by not staying clustered together like fish in a barrel. I would like to see the next generation editor add support to string individually created missions together as campaigns. With the ability to save these, we can share them and we are golden for new content for as long as we'd like. |
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#5 |
Gefallen Engel U-666
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EM1(SS)!
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__________________
"Only two things are infinite; The Universe and human squirrelyness?!! |
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#6 |
Watch
![]() Join Date: Jun 2007
Posts: 22
Downloads: 22
Uploads: 0
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The method I employ to save my progress during the course of a Cold Waters campaign is cumbersome, but it does the trick:
1) Launch a campaign and as soon as you get to the strategic map, hit ESC and then SAVE and then QUIT. This should take you to the Main Menu. 2) Create a desktop shortcut to the location of the CW save files: [Drive]\Users\[User Name]\AppData\LocalLow\Killerfish Games\Cold Waters\savegame\campaign001. You should see a saved file already in the campaign001 folder - the save you just created. It's called Autosave. If you're running a mod like More Playable there may be a second save file in there, but you really only need to focus on the Autosave file. 3) Create a new desktop folder and name it 'CW Saves' or whatever. Within that folder, create a new folder named, for instance, '1 Mission 1' - your strategic map save. Then copy the Autosave file from the campaign001 file into your new folder '1 Mission 1' (you may get a warning notice but it's okay). 4) Relaunch your campaign, click LOAD, Autosave should be highlighted, select it with LOAD. You should return to your position on the strategic map. 5) Play until you reach an engagement and you arrive in battle mode. EXIT twice to pause the game. 6) Now create a new folder in 'CW Saves' named '1 Mission 2' - your combat save. Then look at the campaign001 folder, and you'll see a new Autosave - check the time created, you'll see it's newer than the last one. So then copy the new Autosave into your new folder '1 Mission 2'. IN THIS MANNER, you can preserve 2 saves per mission - an initial strategic map location of your choice, and the commencement of the engagement. Wash and repeat and you will end up with a collection of Autosaves that will enable you to replay at any stage of your campaign. Want to restart at a certain point? Just open the savegame/campaign00# folder, delete the contents, and then copy the Autosave of your choice into it and launch the game. ![]() |
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#7 |
Random#
Join Date: Apr 2005
Location: TX
Posts: 73
Downloads: 142
Uploads: 0
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Just saw this... Fantastic! One of the things limiting my plays of Cold Waters has been the inability to save during the campaign. At this stage in life I have maybe 1.5 hours of uninterrupted gaming time in a single session. I can't finish an entire campaign mission in this time.
I'll be giving this a try. It may be just the thing I need! |
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