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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Mate
![]() Join Date: Mar 2014
Location: Destin, Florida - the Emerald Coast
Posts: 54
Downloads: 53
Uploads: 0
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I had a blast starting the first campaign, 'training'. sank the ships, motored to Kiel, passed through the icon at the end, but couldn't get a click on the 'Moor at Kiel" bar. I even went alongside a nearby pier, but no joy. Am I to download a fix for this, or am I just missing something?
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#2 | |
Growing Old Disgracefully
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Hi SC
Quote:
The anchor icon is what you need to look for. It appears at the beginning of your patrol when the game loads to the bridge. It appears as you travel through your port base towards the bunker, will appear and start flashing before turning a solid yellow color a distance from the bunker. The submarine icon only shows you where your base is. Peter
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
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#3 |
Mate
![]() Join Date: Mar 2014
Location: Destin, Florida - the Emerald Coast
Posts: 54
Downloads: 53
Uploads: 0
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Gotcha! Watch out Allied Bad Guys!!!
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#4 |
Mate
![]() Join Date: Mar 2014
Location: Destin, Florida - the Emerald Coast
Posts: 54
Downloads: 53
Uploads: 0
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I plotted a course to just outside the harbor at Kiel. As I check the harbor on the chart, I see a square golden icon with a sub silhouette inside near the inner harbor. The gold icon has a black waypoint symbol right beneath suggesting it should be the end of my plotted course. I completed the plot, motor into the harbor and... nada. I looked around and spotted sub bunkers around the corner to the left and carefully tried to enter one and got only the sound of plating being pulled off my keel. Examining the underwater features of the bunker, I haven’t a clue what I might have hit, but I still had no joy completing the mission. (Some crew members are questioning my experience with previous games, and I don’t wish to have any of them shot.) I still think I’m missing something. I’ll hit the tutorials now, though it conflicts with my male need to figure it out on my own. Oh, woe. What’s a feller to do?
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#5 |
Growing Old Disgracefully
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Hi SP
What is the date you are trying to end the patrol? You cannot end the patrol in Kiel before 4th September 00.00 GMT time. Peter
__________________
LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
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#6 |
Sea Lord
![]() Join Date: Apr 2008
Location: Germany, Italy
Posts: 1,721
Downloads: 107
Uploads: 4
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Hi SCPOTurner,
The rules for returning to ports and docking are these: First, consult your Captain's Log to see if BDU sends you to a specific port to dock after your misssion. You may not be able to dock elsewhere, so do this first and locate any new port on your map. It will be visible with a submarine icon. Second, once you are in a port where you can dock, it's not necessary to enter the bunker actually, watch for a yellow icon with an anchor appearing and flashing at the upper side of the screen. Clicking on it will bring you 3 choices: Ending your Patrol, Refitting, or Postpone which quits the icon menu. Note that not all allied ports can be docked at, in some big ports you can refit but not dock to end the patrol. Also in rare cases (like the first mission) the docking icon will not appear until you have finished all 'ongoing' missions, in this case or finish the missions or speed up time until you reach the finish time for the mission - in your case September 4th. The docking icon will then appear. I hope this helps, cheers, Last edited by XenonSurf; 01-25-18 at 06:27 PM. |
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#7 |
Bosun
![]() Join Date: Jul 2013
Location: Mansfield, Notts. UK
Posts: 69
Downloads: 521
Uploads: 0
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I know this is very late, but may be useful to others. It's a great idea to get the Mod that allows navigation in and out of Kiel canal.
It's the Trevally Harbour & Kiel Canal Pilot v3.1 and runs through the automation button on the right of the screen. You quickly realise in here that we are in the presence of genius, when it comes to a strong modding community ![]() |
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