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#1 |
Swabbie
![]() Join Date: Dec 2017
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So when Your going across the Big map moving to mission areas and run into an unexpected enemy at 20 knots it takes a bit of time to slow down and for the sensors/sonar to work. I can slow down in a hurry by going to back emergency, I been on boats where this has been done and it makes big wakes, disturbances, and air bubbles. Anyone know if Im setting off signal flairs and laying out the welcome mat for the Russians doing this? With the new update I am still doing alright with subs but surface encounters are still giving me trouble so its hard to tell, I dont get cavitation warnings, anyone know?
Thanks Jay |
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#2 |
Growing Old Disgracefully
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#3 |
Cold Waters Developer
Join Date: Aug 2012
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You're not giving away yourself. You are rapidly decelerating so your flow noise and engine noise will decrease quickly.
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#4 |
Loader
![]() Join Date: Nov 2017
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I'm sure one of our resident submariners could give us a definitive answer, but you'd think going all back emergency would make a heck of a racket. After all, the screw is only optimized to turn one way, and the pumps would probably shift to high speed.
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#5 |
Ocean Warrior
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I guess it depends.
![]() Real world, its not like you're shifting gears from the helm. All you're doing is turning the dial on the announceator which makes the pointer move on a similar dial back in Maneuvering. Its up to the throttleman to see the new order and turn the "big wheel" to drive the screw, just like when you give a spoken order to "make turns for X knots". So, I guess you can assume that you have a sharp throttleman back aft who knows you want to slow down fast. ![]() |
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#6 |
Swabbie
![]() Join Date: Dec 2017
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In thinking about it more the screw is attached to a electric motor and with an electric motor you can use induction to instantly reverse the polarity, which then works like a giant brake on the motor at the expense of heat generation ( I think? going off of my very limited knowledge of how trains work and driving a Prius
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#7 | |
XO
![]() Join Date: Feb 2006
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In reality you slam the forward throttle closed and open the astern throttle rapidly without regard to cavitation. You do not shift pumps unless ordered. You will answer the bell to the maximum limit of the current plant lineup. This spins the screw in the opposite direction creating HUGE amounts of cavitation. The idea is that you are gonna hit something anyway and you can at least try to cut down on the damage done in the collision. While I am on this tangent, if you want to slow down you ring up all stop. The boat will continue in the water but the screw will act as a brake. It is still turning but the drag of the water will slow the boat down. Think of it as coasting in a car. Drag will slow you down. You never, NEVER, NEVER open the astern throttles unless you are in an emergency, docking, or are in restricted maneuvering operation. But hey.. its a game. |
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#8 |
Ocean Warrior
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![]() It sounds like we're both talking about "Crash Backs". ![]() I had a buddy who was standing throttleman watch after we finally got good old Ustafish out of a long overhaul. Our skipper had been talking about doing crash back drills so up in Control it wasn't that big of a surprise when the OOD ordered a backing bell while we were cruising along. I guess the skipper didn't like the reaction time (putting it mildly) and he set a speed record sprinting from Control to Manuvering. ![]() Allegedly, our skipper took control of the throttles manually while he chewed out my bud and the RO. ![]() Now, anyone who ever stood watch back aft or made it through quals in general can say, "Hey, that part of the story IS REALLY MESSED UP!!" and you would be right. ![]() Getting back on topic, yeah you could order a backing bell IRL if the situation is dire enough but we're talking about a game where the whole point is to beat the Devs. ![]() |
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