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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
![]() Join Date: Apr 2008
Location: Germany, Italy
Posts: 1,721
Downloads: 107
Uploads: 4
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I was getting a drop Seal mission near Archangelsk in my campaign. I have done all successfully, got to the drop circle, got to 100 feet and less, got the message that the Seal team has left the sub.
I then return to open sea, but I sunk 2 big cargo ships. After that I got further away, I hit ESC, no ships, no planes, everything is green and I leave mission. Result: Mission failed. Is it because I destroyed the 2 cargos? I must say my sub was never detected. What are your results with the latest game version 1.08c? |
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#2 |
Difficulties Numbing
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I leave the game without fleeing* - that is, immediately having launched the seals. That seems to bypass later 'failed' problems.
* retreating in a manly fashion |
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#3 | |
Sea Lord
![]() Join Date: Apr 2008
Location: Germany, Italy
Posts: 1,721
Downloads: 107
Uploads: 4
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![]() Quote:
By thinking about it more deeply, it's logical that the mission failed after destroying targets near the port, I just imagined what the commander of the Archangelsk' naval base would do if a sub or sub attack is reported to him: he would put the entire zone in max. alert and the Seal team would have 0 chance to carry out its mission, also the team would likely be captured. So, all in all, it's no surprise that the mission failed, but somehow I doubt it's because of that ![]() |
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#4 |
Samurai Navy
![]() Join Date: Nov 2007
Posts: 567
Downloads: 210
Uploads: 1
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Your orders are specifically to avoid detection. It would probably be helpful to have it listed as a mission objective along with all the others but alas it is not, it's just listed in the briefing text.
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#5 |
Sea Lord
![]() Join Date: Apr 2008
Location: Germany, Italy
Posts: 1,721
Downloads: 107
Uploads: 4
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Exact, the mission states 'avoid detection at all costs'. That should be clear enough...
In the meantime I have redone such a mission, this time near Murmansk which is a lot harder because of shallow water. Remaining undetected is almost impossible, it depends on the specific ship positions that are different each time. I finished the mission successfully and ended it after dropping the Seals. The following messages have confirmed my success. I expect the mission to be 'failed' once you are detected, meaning: you better not drop the Seals and go out, maybe you can approach again on the World map for a subsequent trial prior of the time-out. |
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#6 |
Watch
![]() Join Date: May 2005
Posts: 25
Downloads: 9
Uploads: 0
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It is bugged in the sense that if you get a war update just after loading spec ops, they are unloaded, and you have to load them again - costing twice the time and sometimes the mission.
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