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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Planesman
![]() Join Date: Apr 2011
Location: Trier, Germany
Posts: 187
Downloads: 429
Uploads: 0
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![]() ![]() Click image more info Steel Sharks accepting members Play the only SH3(GWX Gold) Campaign Simulation that combines both single and multiplayer gameplay (Hamachi) in one package with a historical aspect to both. As a casual Flotilla you really don't need to be the best of the best to join up. We have simple but clear requirements for joining: • be able to communicate in English (does not have to be perfect, i.e. Yorkshire) • a PC that works ! • TeamSpeak and headset or speakers and microphone will do • SH3 v1.4b + GWX gold + our own Campaign files • 18+ (even older, we don't mind!) Interested? Then click on the image above and have a look.. Last edited by lederhosen; 02-24-19 at 03:21 AM. |
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#2 |
Growing Old Disgracefully
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Congratulations on producing a new SH3 mega mod.
![]() Send an email to Subsim to get this stickied. Peter
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
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#3 |
GWX - KC Crash Test Dummy
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Hi there THEBERBSTER
The Steel Sharks Campaign I would not call it a mega mod as such Graphically all that has changed is the Uboat pens Alfred Keitzer as done a wonderfull job moving the Uboat Pens of Lorient further up the coast the Campaign files are as follows GWX3 all the random convoys removed from the Rnd Layer and some single shipping added all convoys now added to the Scr Layer September 1939 - June 1943 LND 977kbs RND 6050kbs SCR 17,615kbs Messages.en 180kbs Work progressing on June 1943 - May 1945 Campaign file The Steel Sharks Campaign may not be 100% Accurate due to constraints of SH3/GWX3 as some nations dont have large ships in there merchant fleets rosters also in the later war years a convoy of 70 plus merchants with 20-26 escorts would be suicide mission for any Uboat/player attacking it so its a trade off so i scale the convoy and escorts down a tad Convoy HX-248 87 Merchants 19 Escorts would be scaled down to 72 Merchants and 14 Escorts 6 rowns of 12 Merchants with 10 Escorts around the perimeter of the Convoy and 4 escorts inside the Convoy Convoy Merchant ship spacing would be 1200-1300 meters front escorts 3500 4500 meters from convoy side escorts 1500 2500 meters away rear escorts 1500 3000 meters away as the war progresses newer escorts come online in our Campaign Q&R Class Escorts S&T Class Captain Class Hunter Killer Groups some with escort carriers also air patrols in early war years Avro Ansons Hudsons whitleys later in the war liberators PBY Catalinas PB4Y-1 liberators wellingtons sunderlands Halifax's The radio messages in the campaign help you find convoys with convoys sightings in game radio reports from U-408 Helmut Dobinski to 2nd Flt FC Shadowing Large inbound convoy in Grid AM1956 heading 108° at 7knts U-408 Helmut Dobinski Sends gives the player aheads ups on convoys that may be near to him and also gives the Campaign more depth Last edited by blackswan40; 12-07-17 at 02:46 AM. |
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#4 |
The Lone Wolf
Join Date: May 2006
Location: Bellville, TX 77418
Posts: 711
Downloads: 315
Uploads: 0
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The Steel Sharks are the "Best-in-the-Business"
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"The Lone Wolf"] https://steelsharksforum.proboards.com/ “Keep your eyes on the stars, and your feet on the ground.” . |
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#5 | |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,485
Downloads: 878
Uploads: 0
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#6 |
GWX - KC Crash Test Dummy
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Anvar1061 You have a PM
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#7 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,485
Downloads: 878
Uploads: 0
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