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#1 |
Navy Dude
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I experienced this in the Barents Sea. What seems to be happening is the enemy Sub is embedded in the shallow ocean floor and the torpedo tries to go the the Subs depth. So it's not a torpedo issue. I will try to get pics the next time this happens Thank You
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#2 |
The Old Man
![]() Join Date: Apr 2006
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Do you have the same problem if you manually control the torp?
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#3 |
Navy Dude
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I had to keep the 5 key on or it would immediately dive again. I waited until the torpedo was over the buried AI Sub and let it drop on it. The AI couldn't move because it was stuck on the bottom. Only the sail and top of the hull was visible.
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#4 |
The Old Man
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A sub trying to repair is a valid target. I don't know how modern torps practice bottom detection in the real world (or if they can.) In the game 3D env, you can "see" the 3D sub and steer accordingly. In the real world, there are no cinematic cameras positioned around the battle space. The real world commander would not know what caused the torp to explode and would only know it missed or hit by resultant sensor data.
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#5 |
Navy Dude
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I'm just talking about a game issue not real life. The enemy sub is embedded in the bottom stuck causing the error in the torpedoes diving straight into the floor right after launch. It also causes the enemy sub unable to move
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#6 |
The Old Man
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Understood. I'm just pointing out the devs are more likely to investigate a solution which mimics real life if such a thing is known and possible.
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