![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Sailor man
![]() Join Date: Jun 2017
Posts: 45
Downloads: 5
Uploads: 0
|
![]()
Does anyone know how the game models this? Will they always detect the transient or is it based on sonar values etc?
Can they detect incoming torpedos that are set to passive only? |
![]() |
![]() |
![]() |
#2 |
Grey Wolf
![]() Join Date: Jun 2011
Location: UK
Posts: 752
Downloads: 414
Uploads: 0
|
![]()
Cannot tell you for sure one way or the other mate.
All I can give you is some sketchy "well this happened to me" stories Whilst broadside to an enemy sub I have launched, and despite the fact that their sonar fix on me was very poor (well into the minus tens or twenties), they seemed to react straight away and counter launch and go active However, I have launched on enemy subs when I am deep in their baffles (-50 on both their sonar figures) In these cases I have seen them not react until my torps are within a few thousand yards Just some anecdotal evidence ![]()
__________________
-------------------------------------------------- Authority should derive from the consent of the governed, not from the threat of force If the only tool you have is a hammer, pretty soon everything starts to look like a nail FOTRS Ultimate http://www.subsim.com/radioroom/showthread.php?t=226270 The future of SH4 - coming to a PC near you soon ![]() |
![]() |
![]() |
![]() |
#3 |
Sonar Guy
![]() Join Date: Sep 2002
Location: Canada
Posts: 395
Downloads: 39
Uploads: 1
|
![]()
I think its sonar based somewhere along the lines of +5 to +10 db on top of whatever your normal signature is. Either way in a lot of cases they are bound to hear the torpedo sooner or later as well but.
__________________
![]() |
![]() |
![]() |
![]() |
#4 |
Planesman
![]() Join Date: Apr 2005
Posts: 187
Downloads: 20
Uploads: 0
|
![]()
Yeah I can offer nothing beyond anecdotes as well, but if you fire from long range the escorts won't get a read on you. They may fire torpedoes in the general direction of the torpedo when they hear it, but those are easy enough to avoid. Close in launches are always detected, so use caution going head to head, even with older subs.
__________________
![]() |
![]() |
![]() |
![]() |
#5 | |
Watch
![]() Join Date: Jul 2017
Posts: 27
Downloads: 19
Uploads: 0
|
![]() Quote:
probably this noise is attained to the basic noise of the torpedo during start. passive probably does not increase its noise when start to search above the base noise ---- bad english sorry |
|
![]() |
![]() |
![]() |
#6 |
Gefallen Engel U-666
|
![]()
JhonSilver!
![]()
__________________
"Only two things are infinite; The Universe and human squirrelyness?!! |
![]() |
![]() |
![]() |
#7 | |
Engineer
![]() |
![]() Quote:
As for active vs passive torpedo detection, the only difference is that they can detect a ping from active torpedo even if they can't hear a passive one. |
|
![]() |
![]() |
![]() |
|
|