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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
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I am fairly familiar with the tactics used by submarines from the 1980's till now but I will admit I am pretty much in the dark in regards to tactics in the 1960's.
With CW now having a 60's scenarios what exactly would a Skipjack skipper have weapon wise? Would they launch on sonar bearings with homing torpedoes or was it more of a WW2 affair needing use of the periscope to feed the TDC and using a spread? I'm very excited to see CW letting us have a look at a mostly overlooked time period in sub games. |
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#2 |
Seasoned Skipper
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Location: The Icy North
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You get Mark 16 torpedoes for surface targets and Mark 37 for ASW work. Pretty much any nuclear sub in the game can readily outrun the 37's so tactics must be adapted accordingly.
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#3 |
Ocean Warrior
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The mainstream answer would be that in the 60s you get the sensor and stealth advantage, but your weapons make it harder for you to exploit those.
By the 80s the sensor and stealth advantage wanes but you get arguably overall better ASW weapons set up.
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#4 |
Seasoned Skipper
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Well the opposition gets much better weapons in the 80's too which kind of evens it out.
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#5 | |
Ocean Warrior
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I am not a big fan of how UST project ended (it ended in adoption of USET80).
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#6 |
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Ok so the Mk16's have no self guidance other than a gyroscope but according to wiki:
"The Mod 0 warhead contained 1260 lb (572 kg) of TPX explosive and was the most powerful conventional submarine torpedo warhead ever used by any Navy" So, wow that will make for some interesting times. The Mk37 is interesting as well but seems to be slow but self guiding with a smaller 330lbs warhead. Going to make us change up tactics considerably between platforms and eras, fantastic! |
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#7 | |
Seasoned Skipper
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What was the problem with USET-80 in your opinion? |
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