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#1 |
Seasoned Skipper
![]() Join Date: Jun 2010
Location: Mississippi
Posts: 651
Downloads: 363
Uploads: 0
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ok guys, been fighting here and there and been trying to find info on some mods. i need help on how to activate them in a good order. i also find that even following the GFO order the eyes are still missing from their faces. im going to do a clean install again and start over. heres my MOD list. this is not what is activated. its just what i have in my folder.
#1 Real Environment mod install 3000 Yard Bearing Tool (1920x) 3000 Yard-Meter Bearing Tools (1280x960) Bigger Better Protractors Extra Allied naval bases for SH4 + UBM + TMO v1.7 (v1.0) Eye Patch for Stock Game Fixes Only Mod v1.1 GFO Patch for Real Env GFO Patch for RSRDC v401 GFO Snorkel Name Change Magnified Hud Dials for v1.5_Large MaxOptics IV for GFO 1.1 MaxOptics3 for SCAF 1.5 Metric Nomographs Nav Map Make-Over v2.1 New Orders Bar Menu NMMO v2.1 Patch 1 no AB Remove grain effect RSRDC_SH15_V400 RSRDC_SH15_V401 RSRDC_SH15_V550 RSRDC_V4XX_Patch1 RSRDC_V5xx_Patch1 SCAF for SH 1.5 Sobers compass mod_version color TDW_Ship_Plane_Fire_Damage_v1_3_SH4 US Torpedo Test Mission Webster's Eliminate Floating Plankton Webster's Improved US Torpedo v2 Webster's New sonar view for v1.5 Webster's No Crew Fatigue Webster's Ship Manuvering Fix Webster's Upgraded Deck Gun v1 thanks in advance for all the help and suggestions. ![]() |
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#2 |
Torpedoman
![]() Join Date: Dec 2011
Location: Florida, USA
Posts: 116
Downloads: 105
Uploads: 0
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The "Webster's GFO Mod v1.1" folder contains the GFO read me as well as the read me for all the mods in GFO and install
info along with the "GFO Snorkel Patch" folder. Mod Installation order for GFO + RSRDC v401: -stock game v1.5 -Game Fixes Only Mod -Webster's New Orders Bar Menu for v1.5 -RSRDC v401 for stock (v550+patch1 can be used but some ships wont get the manuvering fix) -GFO Patch for RSRDC v401 -then install the GFO Snorkel Name Fix only if needed Mod Installation order for GFO + Real Env #1: -stock game v1.5 -Game Fixes Only Mod -Webster's New Orders Bar Menu for v1.5 -Real Environments #1 -GFO Patch for Real Environments #1 -then install the GFO Snorkel Name Fix only if needed Mod Installation order for GFO + Real Env #1 + RSRDC v401: -stock game v1.5 -Game Fixes Only Mod -Webster's New Orders Bar Menu for v1.5 -Real Environments #1 -GFO Patch for Real Environments #1 -RSRDC v401 for stock (v550+patch1 can be used but some ships wont get the manuvering fix) -GFO Patch for RSRDC v401 -then install the GFO Snorkel Name Fix only if needed NOTE - think of GFO as if it was the stock game when you are trying to decide on the correct install order for using additional mods. Fith |
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#3 |
Torpedoman
![]() Join Date: Dec 2011
Location: Florida, USA
Posts: 116
Downloads: 105
Uploads: 0
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Start out with the "CORE " of the mod you are trying to build them enter one mod at a time to see if you have a mod soup conflict to narrow it down easily, what works and don't work.
Other wise your be pulling you hair out and cussing the computer........been there before!! The Berbster has a link with some info on loading mods and other info..... http://www.subsim.com/radioroom/showthread.php?t=219029 Fith |
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#4 |
Seasoned Skipper
![]() Join Date: Jun 2010
Location: Mississippi
Posts: 651
Downloads: 363
Uploads: 0
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yeah thats what ive been doing but some mods i cant tell if they are working or if it took away from the GFO mod. ive started with the basics core which you posted above but i have another copied and pasted info ive had before and in that mod order it does have MaxOptics or RSRD mods listed in any order. in the first part of his description on the latest GFO forum post he states to use MaxOptics IV instead of MO 3. when you look into the SCAF folder it has the MaxOptics3 for SCAF but i can not find MaxOptics IV for SCAF so from another post. in my mod order, do i just use MO IV and dont add SCAF or do i add SCAF as it says and put MaxOptics IV for GFO after it and call it a day? i just need to know from other GFO users if im going in the right direction.
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#5 |
Seasoned Skipper
![]() Join Date: Jun 2010
Location: Mississippi
Posts: 651
Downloads: 363
Uploads: 0
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ok so upon reading which mods are in GFO 1.1 i did find it does have SCAF and his Ship Manuevering Fix as well, so i guess all i have to do is enable MO IV for GFO and be done with it.
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#6 |
Seasoned Skipper
![]() Join Date: Jun 2010
Location: Mississippi
Posts: 651
Downloads: 363
Uploads: 0
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ok so heres my list now. for some reason my bridge crew has no eyes but my interior ones do. after i removed eye patch. before they had the zombie eyes and my interior crew had no eyes.
Generic Mod Enabler - v2.6.0.157 [C:\Ubisoft\Silent Hunter Wolves of the Pacific\MODS] Game Fixes Only Mod v1.1 New Orders Bar Menu #1 Real Environment mod install GFO Patch for Real Env RSRDC_SH15_V401 GFO Patch for RSRDC v401 MaxOptics IV for GFO 1.1 Extra Allied naval bases for SH4 + UBM + TMO v1.7 (v1.0) Sobers compass mod_version color Webster's Improved US Torpedo v2 Webster's New sonar view for v1.5 Webster's No Crew Fatigue Webster's Upgraded Deck Gun v1 TDW_Ship_Plane_Fire_Damage_v1_3_SH4 Bigger Better Protractors |
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