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Old 09-25-16, 07:31 AM   #1
Kendras
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Support bug with depth in GWX

Hello,
Can anyone tell me how to correct a bug in GWX ? When i'm around 130 meters depth and my sub is not moving, the depth increases even if i order to stay at current depth. There is not this bug in the normal stock game.

Help please.
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Old 09-25-16, 08:16 AM   #2
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No bug, a feature. Subs do sink when not moving and GWX simulates that effect.
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Old 09-26-16, 02:12 PM   #3
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As far as I'm aware only NYGM replicates the above.

Is you boat damaged in any way?
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Old 09-26-16, 03:09 PM   #4
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Achieving a perfect trim is nearly impossible, as there is no such thing as a boat that doesn't leak. Back then the only way to maintain depth while stationary was to use the pumps, which were just as noisy as the motors while running. Modern boats use a computer to control the stability, but it still has to use the pumps to do so. The only way to be totally silent in WW2 was to sit on the bottom.
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Old 09-26-16, 03:45 PM   #5
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What mods? Using SH Commander? What Sub?
Lots of unknowns here.

GWX tends to put you 2 meters high if less then 2 knots.
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Old 09-27-16, 10:32 AM   #6
Kendras
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Quote:
Originally Posted by Sailor Steve View Post
Achieving a perfect trim is nearly impossible, as there is no such thing as a boat that doesn't leak. Back then the only way to maintain depth while stationary was to use the pumps, which were just as noisy as the motors while running. Modern boats use a computer to control the stability, but it still has to use the pumps to do so. The only way to be totally silent in WW2 was to sit on the bottom.
Ejecting a little water with pressured air, was it so noisy ?

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Originally Posted by BL!TZKR!EG View Post
In the contrary! The message of the LI is "Boot ist durchgependelt".

My former tennis-trainer was the KL of a German U-Boot and he said: "If that would ever happen(i.e. Boot sinks after being "durchgependelt", I would shoot my LI - it is his damn job to keep the boat trimmed."
What does "durchgependelt" mean ??
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Old 09-28-16, 05:00 AM   #7
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Quote:
Originally Posted by Kendras View Post



What does "durchgependelt" mean ??
Levelled off, sir.
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Old 09-29-16, 12:04 PM   #8
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Levelled off, sir.
Thank you Jimbuna.
Now, can anyone tell me which files are controlling this feature ?
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Old 09-29-16, 01:05 PM   #9
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Quote:
Originally Posted by Kendras View Post
Ejecting a little water with pressured air, was it so noisy ?
How much water? "A little" is not a precise number, and there's no way to tell exactly how much needs to be pushed out. Or let in. If you over-correct the boat is now rising, and you have to let water in. How much water? It quickly can become a game of pumping water out, letting water in, pumping water out... Yes, it's noisy.

Also the boat might be sinking not because of too much water but because the water aboard is not stabilized, i.e. it is sinking by the bow or the stern. This requires transferring water from the bow to the stern, or vice versa. The point is that nothing is precise, and the absolute best way to maintain proper trim is to be moving and use the dive planes.
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Old 09-30-16, 10:02 AM   #10
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Quote:
Originally Posted by Sailor Steve View Post
the absolute best way to maintain proper trim is to be moving and use the dive planes.
How does speed affect trim control in real life? For example, can a boat's trim be controlled just as well (in terms of accuracy and consistency) at 1kt as it can at 5kts?
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