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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Stowaway
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What this mod does it makes the game a lot harder.
1. No saving game, only end patrol is allowed. 2. No ship/distance info at atack periscope/obs periscope/UZO notepad, also no lock button. 3. No hydrophone notepad info. 4. No watch crew help. (watch crew will not spot ship anymore, you have to do it by your self) 5. No hydrophone help from crew. 6. No plotting course on map. You have to calculate by yourself. 7. No sub on map at any zoom level. This mod is only for WAC4.1. http://www.filedropper.com/ironmanforwac41_1 Good luck. ![]() |
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#2 |
Grey Wolf
![]() Join Date: Nov 2010
Location: Texas
Posts: 887
Downloads: 1823
Uploads: 0
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I don't see this going very far.
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#3 |
Stowaway
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I don't see a few things in SH3 very realisticly.
1. To have that magical notepad in periscope or UZO, or hydrophone i didn't know real ubots have that, just to point the ship and it tells you all kind of info. 2. Lock button? how did that worked in 1940's? You point a ship and you hit lock button and periscope rotates folowing the ship? ![]() 3. In fog, even when you dont see a ship, you can randomly press lock until it locks to a ship even if you don't see it. I think those things are highly unrealistic. Cheers ![]() |
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#4 |
Sea Lord
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Very good addition
![]() I also would like to see your addition very much with WAC5.0 with Manos HD GUI or Ahnenerbe FHD GUI. |
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#5 |
Grey Wolf
![]() Join Date: Nov 2010
Location: Texas
Posts: 887
Downloads: 1823
Uploads: 0
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I guess if you don't have a family and job this would be a great mod. Me, I have a family of 4 plus a job that requires me to work around 140 hours of overtime every quarter. The whole not being able to save the game and having to sit on the conning tower for ever in a day isn't for the most part going to work for most people.
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#6 |
Stowaway
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I understand, thats why it's only an addition for WAC4.1 nobody have to use it
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