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#1 |
Engineer
![]() Join Date: May 2016
Posts: 217
Downloads: 151
Uploads: 0
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Hello everyone! this is my first post here
![]() Im new to posting but cerntainly not new to the forum, as i been lurking arround for a while. It has helped me a TON to learn the game basics, get mods, etc. I recently bought SHIII and liked it so much i have allready put over 50 hours on it in the couple of weeks ibe had it. I play with all "realism" settings on, except map contact updates, and i leave the event & free cameras on, not for cheating but to look at the pretty explosions. ![]() I liked the game so much i went and bought SH4 and its UBM expansion, but i must say that even though it looks much nicer, to me at least somehow the gameplay is not as fun as SH3 (plus the target speed estimating is broken lol). But thats another story. I have installed GWX3, and i really like almost every aspect of it compared to the vanilla game, except the greatly increased ability of every enemy thing out there to detect me. It seems one of my crewman farting can make a destroyer 10km away get a fix on me! ![]() Yes, ibe read the countless debates on this issue here on the forum, on how its due to realism, historical accuracy (or not) and what not, but the point is im not training to get my own uboat in the atlantic ![]() So my question is, is there a way i can use GWX3 in all its glory, but keep the detection abilities of my enemies as they were in vanilla? I assume there are some files somewhere on the game that dictate these parameters, and i could replace the relevant values (or the entire files) with vanilla ones, But i have no idea where to look. Any guidance/help greatly appreciated! P.S. One thing i really dint like about GWX is the bearings on my binoculars gone (yes, yes, i know in reality they dint have them), but to me this dint make the game harder, just tedious. So i made a very simple mod to put those bearings back, its compatible with JSGME. If anyone is interested in it, i would be happy to provide. EDIT: reading my own post, my question might be misunderstood. I dont just want the sensors as they were in vanilla, i mean the whole AI. Wich of course include sensors. ![]() Last edited by Benzin1973; 05-13-16 at 06:06 PM. |
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#2 |
Growing Old Disgracefully
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A Warm Welcome To The Subsim Community > Benzin1973
Subsim <> How To Donate <> See The Benefits <> Support The Community Highly Recommended > LIVING SILENT HUNTER III EDITION 2015 Mega Mod ![]()
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM Last edited by THEBERBSTER; 05-13-16 at 06:58 PM. |
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#3 |
Old enough to know better
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Welcome to SubSim Benzin1973.
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“Two possibilities exist: either we are alone in the Universe or we are not. Both are equally terrifying.” ― Arthur C. Clarke ![]() |
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#4 |
The Old Man
![]() Join Date: Apr 2007
Posts: 1,304
Downloads: 35
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Hi Benzin1973, welcome aboard.
There is some data in your game intallation folder \data\cfg like airstrike, crewAI, sensors, sim propably changed by GWX. You may want to compare or replace them. Plus there are two huge MIS data files in your campaign folder, where the general AI settings of the units are stored. GWX may have changed most rookie (1) and normal (2) settings to veteran (3) and expert (4). You may want to start here (RND and SCR) and change all crew rating 3 and 4 down to 1 and 2. (This will also change the late war behaviour of the units and you may stay the super hero you are in 1939 and 1940) bacdafucup!
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#5 |
Gefallen Engel U-666
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Benzin1973!
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#6 |
Engineer
![]() Join Date: May 2016
Posts: 217
Downloads: 151
Uploads: 0
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Thank you for the warm welcome guys!
Mittelwaechter: thanks for the tips on modding GWX. Ibe looked into it but it seems like a lot of work is needed. After thinking about it more, i decided i dont want to get caught on the "mod more than i play" condition again! (it happened before with an RTS game called Blitzkrieg, i spend more time modding it than playing it). So i guess im gonna play vanilla SH3 at least for a while. Allready made a couple of small mods to correct things i dint like about vanilla, made deck guns being man-able in slightly agitated sea (but not if too agitated), and also moded the fatigue model a bit. But thats it! im gonna just play now. I do like the improved visuals on GWX & LSH but i wish they had a visuals / extra content ONLY sub mod, that gave me the extra goodies but left my gameplay intact. Thanks guys! |
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