![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Grey Wolf
![]() Join Date: Nov 2005
Location: Ontario
Posts: 795
Downloads: 39
Uploads: 0
|
![]()
I am going to try installing GWX Gold after years away from it, but I wish to run it in widescreen like I have done successfully with LSH2015.
I am sure I will be able to get GWX installed again, but I am not sure how I will go about getting it to run in the same resolution as LSH2015. Any advice before I try would be appreciated. Thanks.
__________________
![]() |
![]() |
![]() |
![]() |
#2 |
Grey Wolf
![]() Join Date: Nov 2005
Location: Ontario
Posts: 795
Downloads: 39
Uploads: 0
|
![]()
Blitzkrieg, message received. To quote Homer Simpson, "D'oh!"
![]()
__________________
![]() |
![]() |
![]() |
![]() |
#3 |
Eternal Patrol
![]() Join Date: Jun 2006
Location: Karlsruhe
Posts: 679
Downloads: 56
Uploads: 0
|
![]()
Hi K-61,
i'm sorry to jump in this diskussion. But when you are searching a realy good WS-Mod, i recommend to use Makmann94 MaGui-Mod. It is for all so called "Super-Mods" and is running fine. You can find it on his MediaFire- Site or on Maik's FTP-Server - and perhaps here on subsim. Greetings rowi58 Last edited by rowi58; 11-23-15 at 01:20 AM. |
![]() |
![]() |
![]() |
#4 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
|
![]()
Here's a link to copy Makmann94's Widescreen Magui from my public Dropbox folder. Notice there are 3. One is for GWX and Stock SH3, and 1 is a GWX v3 fix. One for Widescreen Optics. These are from his Media Fire files.
https://www.dropbox.com/sh/8muw80bp9mpqpwz/vgJJhTf5_-
__________________
Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
![]() |
![]() |
![]() |
#5 |
Grey Wolf
![]() Join Date: Nov 2005
Location: Ontario
Posts: 795
Downloads: 39
Uploads: 0
|
![]()
Thanks for the links, guys.
I have pretty much come to the point where I have almost "mastered" the game. By that, I mean that I have a well developed package of tactics and strategy and attack and evasion methods, as well as a well-honed instinct for intercepting convoys and finding good hunting zones. The only way up from here for me in terms of challenge is to make the switch to manual targeting. I've had a few private correspondences with members and they suggest I learn the manual targeting method. Up to now I have been "simulating" that I have been doing it; charting courses, making numerous observations and firing multiple torpedoes at certain targets, and other compensations to simulate the real life uncertainty a captain would feel. I have very much enjoyed the torpedo model in the h.sie patch, so that even full auto targeting is now no longer certain, and less so as range to target increases. But now, it really is time for me to take my game to the limit. As I am preparing to do a full clean install of GWX, I would like to incorporate a widescreen GUI that, if not fully dedicated to manual targeting, has some aids to that end. I have been looking at the Ahnenerbe GUI as recommended by a friend. I have been feeling a bit uncertain about that one simply due to my difficulty understand the documentation, but it does look it would fit the bill. I will check out all recommendations made here. Thanks for the help.
__________________
![]() |
![]() |
![]() |
![]() |
#6 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
|
![]()
Only one thing I found with the Ahnenerbe GUI that I don't care for. The navigation map screens, attack screen and such are small. Not full screen as they should be so you can see clearer what's going on.
Makmann94's screens are all full size.
__________________
Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
![]() |
![]() |
![]() |
|
|