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10-28-15, 09:20 AM | #1 |
Bilge Rat
Join Date: Dec 2013
Posts: 1
Downloads: 3
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Sub Command & SCX
After a long time away have dusted off the SC to revisit it. I have a problem with SCX and not sure if its actually installed properly or its just me and my memory of what SCX does within SC. I'm running Win8.1 and downloaded SC from steam, I then installed SCX into the SC folder within the steam program.
On starting SC, the splash screen appers and in the bottom right corner the SCX11c is visible. But the game still seems to be stock nothing seems to be different, I'm I missing something? Any pointers would be gratefully received |
10-28-15, 09:21 AM | #2 |
Gefallen Engel U-666
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welcome aboard!
dazzer!
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"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe" |
10-29-15, 06:51 AM | #3 |
Chief of the Boat
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My apologies, I don't have SC but welcome to SubSim
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10-29-15, 09:26 AM | #4 |
Silent Hunter
Join Date: Dec 2004
Location: AN9771
Posts: 4,893
Downloads: 304
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If you got it with Steam then the game is likely installed somwhere in the Steam folder in C:\Program Files\Steam. Windows UAC prevents the mod from modifying the game files. Ideally the game should not be installed in Program Files as the game relies on saving files into the Scenario folder. A solution may be to make a copy of the game folder and place this elsewhere on the c-drive. And run the subcommand executable from there. But iirc you also need to tweak a registry setting so the game knows where it's files are stored. I'm sure it is talked about in some thread in here over the years.
Also, the SCU program hacks the Subcommand executable to get different playable units, it's changing specific bytes inside. The Steam version of the file is different, and so SCU cannot work on this. |
01-05-16, 11:52 AM | #5 | |
Swabbie
Join Date: Oct 2013
Posts: 8
Downloads: 17
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Quote:
So if I'm interpreting this correctly, because we purchased it via Steam we will not be able to use the SXCII & SCSIIc mods for SubCommand? |
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01-05-16, 12:52 PM | #6 |
Silent Hunter
Join Date: Dec 2004
Location: AN9771
Posts: 4,893
Downloads: 304
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No, just the SCU utility of it that allows you to change to a non-stock playable class. All other mod features are still functional.
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